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Searched refs:needFlush (Results 1 - 5 of 5) sorted by relevance

/drivers/interface/display/composer/v1_2/display_command/
H A Ddisplay_cmd_requester.h51 bool& needFlush, std::vector<uint32_t>& layers, std::vector<int32_t>& fences, bool isValidated) in CommitAndGetReleaseFence()
83 needFlush = false; in CommitAndGetReleaseFence()
90 needFlush = fenceData->needFlush_; in CommitAndGetReleaseFence()
103 int32_t OnReplySkipStateFailed(CommandDataUnpacker& replyUnpacker, bool &needFlush) in OnReplySkipStateFailed() argument
109 retBool = replyUnpacker.ReadBool(needFlush); in OnReplySkipStateFailed()
110 DISPLAY_CHK_RETURN(retBool == false, HDF_FAILURE, HDF_LOGE("%{public}s: read needFlush failed", __func__)); in OnReplySkipStateFailed()
147 bool& needFlush, std::vector<uint32_t>& layers, std::vector<int32_t>& fences) in OnReplyCommitAndGetReleaseFence()
158 return OnReplySkipStateFailed(replyUnpacker, needFlush); in OnReplyCommitAndGetReleaseFence()
50 CommitAndGetReleaseFence(uint32_t devId, int32_t& fence, bool isSupportSkipValidate, int32_t& skipState, bool& needFlush, std::vector<uint32_t>& layers, std::vector<int32_t>& fences, bool isValidated) CommitAndGetReleaseFence() argument
145 OnReplyCommitAndGetReleaseFence(CommandDataUnpacker& replyUnpacker, std::vector<HdifdInfo>& replyFds, int32_t& fenceFd, int32_t& skipState, bool& needFlush, std::vector<uint32_t>& layers, std::vector<int32_t>& fences) OnReplyCommitAndGetReleaseFence() argument
H A Ddisplay_cmd_responser.h36 bool needFlush; member
94 DISPLAY_CHECK(replyPacker_.WriteBool(commitInfo.needFlush) == false, in ReplyNotSkipInfo()
95 HDF_LOGE("%{public}s, write needFlush error", __func__)); in ReplyNotSkipInfo()
194 commitInfo.needFlush = false; in OnCommitAndGetReleaseFence()
218 ret = impl_->PrepareDisplayLayers(devId, commitInfo.needFlush); in OnCommitAndGetReleaseFence()
230 HDF_LOGD("skipRet:%{public}d,fence:%{public}d,needFlush:%{public}d, ssv:%{public}d, iv:%{public}d", in OnCommitAndGetReleaseFence()
231 commitInfo.skipRet, commitInfo.fence, commitInfo.needFlush, isSupportSkipValidate, isValidated); in OnCommitAndGetReleaseFence()
/drivers/interface/display/composer/v1_2/include/
H A Didisplay_composer_interface.h49 * @param needFlush Indicates the pointer that specifies whether the graphics service needs to reset the display
59 bool& needFlush, std::vector<uint32_t>& layers, std::vector<int32_t>& fences, bool isValidated) = 0;
/drivers/interface/display/composer/v1_2/hdi_impl/
H A Ddisplay_composer_hdi_impl.h71 virtual int32_t CommitAndGetReleaseFence(uint32_t devId, int32_t& fence, int32_t& skipState, bool& needFlush,
77 isSupportSkipValidate, skipState, needFlush, layers, fences, isValidated));
/drivers/interface/display/composer/v1_0/display_command/
H A Ddisplay_cmd_responser.h287 bool needFlush = false; in OnPrepareDisplayLayers() local
296 ret = impl_->PrepareDisplayLayers(devId, needFlush); in OnPrepareDisplayLayers()
312 DISPLAY_CHECK(replyPacker_.WriteBool(needFlush) == false, goto EXIT); in OnPrepareDisplayLayers()

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