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Searched refs:shader_available_bitmap (Results 1 - 8 of 8) sorted by relevance

/device/soc/rockchip/common/vendor/drivers/gpu/arm/midgard/backend/gpu/
H A Dmali_kbase_pm_driver.c299 kbdev->shader_available_bitmap = 0; in kbasep_pm_init_core_use_bitmaps()
627 u64 shader_available_bitmap; in kbase_pm_check_transitions_nolock() local
717 &shader_available_bitmap, &kbdev->pm.backend.powering_on_shader_state); in kbase_pm_check_transitions_nolock()
719 if (kbdev->shader_available_bitmap != shader_available_bitmap) { in kbase_pm_check_transitions_nolock()
720 KBASE_TRACE_ADD(kbdev, PM_CORES_CHANGE_AVAILABLE, NULL, NULL, 0u, (u32)shader_available_bitmap); in kbase_pm_check_transitions_nolock()
721 KBASE_TIMELINE_POWER_SHADER(kbdev, shader_available_bitmap); in kbase_pm_check_transitions_nolock()
724 kbdev->shader_available_bitmap = shader_available_bitmap; in kbase_pm_check_transitions_nolock()
752 if ((kbdev->shader_available_bitmap in kbase_pm_check_transitions_nolock()
[all...]
H A Dmali_kbase_pm_backend.c198 WARN_ON(kbdev->l2_available_bitmap || kbdev->shader_available_bitmap || kbdev->tiler_available_bitmap); in kbase_pm_gpu_poweroff_wait_wq()
260 kbdev->shader_available_bitmap = 0; in kbase_pm_do_poweroff()
H A Dmali_kbase_pm_policy.c593 if (((kbdev->shader_available_bitmap & kbdev->pm.backend.desired_shader_state) == in kbase_pm_trace_check_and_finish_state_change()
724 if ((kbdev->shader_available_bitmap & shader_cores) != shader_cores || in kbase_pm_register_inuse_cores()
/device/soc/rockchip/common/kernel/drivers/gpu/arm/midgard/backend/gpu/
H A Dmali_kbase_pm_driver.c319 kbdev->shader_available_bitmap = 0; in kbasep_pm_init_core_use_bitmaps()
655 u64 shader_available_bitmap; in kbase_pm_check_transitions_nolock() local
756 &shader_available_bitmap, in kbase_pm_check_transitions_nolock()
759 if (kbdev->shader_available_bitmap != shader_available_bitmap) { in kbase_pm_check_transitions_nolock()
762 (u32) shader_available_bitmap); in kbase_pm_check_transitions_nolock()
764 shader_available_bitmap); in kbase_pm_check_transitions_nolock()
767 kbdev->shader_available_bitmap = shader_available_bitmap; in kbase_pm_check_transitions_nolock()
802 if ((kbdev->shader_available_bitmap in kbase_pm_check_transitions_nolock()
[all...]
H A Dmali_kbase_pm_backend.c212 kbdev->shader_available_bitmap || in kbase_pm_gpu_poweroff_wait_wq()
276 kbdev->shader_available_bitmap = 0; in kbase_pm_do_poweroff()
H A Dmali_kbase_pm_policy.c651 if ((kbdev->shader_available_bitmap & in kbase_pm_trace_check_and_finish_state_change()
792 if ((kbdev->shader_available_bitmap & shader_cores) != shader_cores || in kbase_pm_register_inuse_cores()
/device/soc/rockchip/common/vendor/drivers/gpu/arm/midgard/
H A Dmali_kbase_defs.h1038 u64 shader_available_bitmap; member
/device/soc/rockchip/common/kernel/drivers/gpu/arm/midgard/
H A Dmali_kbase_defs.h1049 u64 shader_available_bitmap; member

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