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Searched refs:SessionHandShake (Results 1 - 14 of 14) sorted by relevance

/developtools/hdc/src/daemon/
H A Ddaemon.h73 bool HandDaemonAuth(HSession hSession, const uint32_t channelId, SessionHandShake &handshake);
78 void DaemonSessionHandshakeInit(HSession &hSession, SessionHandShake &handshake);
79 void GetServerCapability(HSession &hSession, SessionHandShake &handshake);
84 bool HandDaemonAuthInit(HSession hSession, const uint32_t channelId, SessionHandShake &handshake);
85 bool HandDaemonAuthPubkey(HSession hSession, const uint32_t channelId, SessionHandShake &handshake);
86 bool HandDaemonAuthSignature(HSession hSession, const uint32_t channelId, SessionHandShake &handshake);
95 void SendAuthSignMsg(SessionHandShake &handshake,
97 void SendAuthOkMsg(SessionHandShake &handshake, uint32_t channelid,
99 void AuthRejectLowClient(SessionHandShake &handshake, uint32_t channelid, uint32_t sessionid);
100 void EchoHandshakeMsg(SessionHandShake
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H A Ddaemon.cpp422 bool HdcDaemon::HandDaemonAuthInit(HSession hSession, const uint32_t channelId, SessionHandShake &handshake) in InitMod()
445 bool HdcDaemon::HandDaemonAuthPubkey(HSession hSession, const uint32_t channelId, SessionHandShake &handshake) in InitMod()
645 bool HdcDaemon::HandDaemonAuthSignature(HSession hSession, const uint32_t channelId, SessionHandShake &handshake) in InitMod()
678 bool HdcDaemon::HandDaemonAuth(HSession hSession, const uint32_t channelId, SessionHandShake &handshake) in InitMod()
715 void HdcDaemon::GetServerCapability(HSession &hSession, SessionHandShake &handshake) in InitMod()
734 void HdcDaemon::DaemonSessionHandshakeInit(HSession &hSession, SessionHandShake &handshake) in InitMod()
766 SessionHandShake handshake; in InitMod()
1086 void HdcDaemon::SendAuthOkMsg(SessionHandShake &handshake, uint32_t channelid, in InitMod()
1113 void HdcDaemon::SendAuthSignMsg(SessionHandShake &handshake, in InitMod()
1123 void HdcDaemon::EchoHandshakeMsg(SessionHandShake in InitMod()
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/developtools/hdc/hdc_rust/src/cffi/
H A Dserial_struct.h26 struct SessionHandShake { struct
37 oss << "SessionHandShake ["; in ToDebugString()
90 struct SessionHandShake { struct
219 template<> struct Descriptor<BaseStruct::SessionHandShake> {
222 return Message(Field<fieldOne, &BaseStruct::SessionHandShake::banner>("banner"), in type()
223 Field<fieldTwo, &BaseStruct::SessionHandShake::authType>("authType"), in type()
224 Field<fieldThree, &BaseStruct::SessionHandShake::sessionId>("sessionId"), in type()
225 Field<fieldFour, &BaseStruct::SessionHandShake::connectKey>("connectKey"), in type()
226 Field<fieldFive, &BaseStruct::SessionHandShake::buf>("buf"), in type()
227 Field<fieldSix, &BaseStruct::SessionHandShake in type()
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H A Dserial_struct.cpp34 extern "C" SerializedBuffer SerializeSessionHandShake(const RustStruct::SessionHandShake &value) in SerializeSessionHandShake()
36 BaseStruct::SessionHandShake shs = { in SerializeSessionHandShake()
149 extern "C" uint8_t ParseSessionHandShake(RustStruct::SessionHandShake &value, SerializedBuffer buf) in ParseSessionHandShake()
151 BaseStruct::SessionHandShake shs = {}; in ParseSessionHandShake()
/developtools/hdc/src/common/
H A Dserial_struct.h77 template<> struct Descriptor<Hdc::HdcSessionBase::SessionHandShake> {
80 return Message(Field<fieldOne, &Hdc::HdcSessionBase::SessionHandShake::banner>("banner"), in type()
81 Field<fieldTwo, &Hdc::HdcSessionBase::SessionHandShake::authType>("authType"), in type()
82 Field<fieldThree, &Hdc::HdcSessionBase::SessionHandShake::sessionId>("sessionId"), in type()
83 Field<fieldFour, &Hdc::HdcSessionBase::SessionHandShake::connectKey>("connectKey"), in type()
84 Field<fieldFive, &Hdc::HdcSessionBase::SessionHandShake::buf>("buf"), in type()
85 Field<fieldSix, &Hdc::HdcSessionBase::SessionHandShake::version>("version")); in type()
H A Dsession.h27 struct SessionHandShake { struct in Hdc::HdcSessionBase
38 oss << "SessionHandShake ["; in ToDebugString()
208 void WorkThreadInitSession(HSession hSession, SessionHandShake &handshake);
H A Dsession.cpp1063 void HdcSessionBase::WorkThreadInitSession(HSession hSession, SessionHandShake &handshake) in WorkThreadInitSession()
1112 SessionHandShake handshake = {}; in WorkThreadStartSession()
/developtools/hdc/hdc_rust/src/host/
H A Dauth.rs22 use hdc::serializer::native_struct::SessionHandShake;
39 let handshake = SessionHandShake {
65 async fn handshake_deal_daemon_auth_result(daemon: SessionHandShake, connect_key: String) -> io::Result<()> {
123 let mut recv = SessionHandShake::default();
141 let handshake = SessionHandShake {
154 let handshake = SessionHandShake {
225 async fn send_handshake_to_daemon(handshake: &SessionHandShake, channel_id: u32) {
/developtools/hdc/src/host/
H A Dserver.h59 bool HandServerAuth(HSession hSession, SessionHandShake &handshake);
60 void GetDaemonAuthType(HSession hSession, SessionHandShake &handshake);
62 void UpdateHdiInfo(Hdc::HdcSessionBase::SessionHandShake &handshake, const string &connectKey);
H A Dserver.cpp426 void HdcServer::GetDaemonAuthType(HSession hSession, SessionHandShake &handshake) in GetDaemonAuthType()
450 bool HdcServer::HandServerAuth(HSession hSession, SessionHandShake &handshake) in HandServerAuth()
488 void HdcServer::UpdateHdiInfo(Hdc::HdcSessionBase::SessionHandShake &handshake, const string &connectKey) in UpdateHdiInfo()
532 Hdc::HdcSessionBase::SessionHandShake handshake; in ServerSessionHandshake()
/developtools/hdc/hdc_rust/src/serializer/
H A Dunittest.rs25 let send = native_struct::SessionHandShake { in if_session_hand_shake_works()
35 let mut recv = native_struct::SessionHandShake::default(); in if_session_hand_shake_works()
H A Dnative_struct.rs19 pub struct SessionHandShake { structure names
H A Dserialize.rs21 use crate::serializer::native_struct::{PayloadHead, PayloadProtect, SessionHandShake};
92 impl Serialization for SessionHandShake {
/developtools/hdc/hdc_rust/src/daemon_lib/
H A Dauth.rs103 let mut recv = native_struct::SessionHandShake::default();
146 let send = native_struct::SessionHandShake {
165 let send = native_struct::SessionHandShake {
192 let send = native_struct::SessionHandShake {
236 let send = native_struct::SessionHandShake {
266 let send = native_struct::SessionHandShake {
328 let send = native_struct::SessionHandShake {
375 let mut recv = native_struct::SessionHandShake::default();
384 let send = native_struct::SessionHandShake {
562 let mut recv = native_struct::SessionHandShake
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