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Searched refs:strategies_ (Results 1 - 4 of 4) sorted by relevance

/base/update/updater/services/ui/strategy/
H A Dui_strategy.cpp52 std::unordered_map<std::string, UiStrategyCfg> UiStrategy::strategies_; member in Updater::UiStrategy
70 return strategies_; in GetStrategy()
81 if (!Visit<SETVAL>(specificNode, defaultNode, strategies_[mode])) { in LoadStrategy()
85 LOG(DEBUG) << "mode " << mode << "\n" << strategies_[mode]; in LoadStrategy() local
91 std::unordered_map<std::string, UiStrategyCfg>().swap(strategies_); in LoadStrategy()
95 std::unordered_map<std::string, UiStrategyCfg>().swap(strategies_); in LoadStrategy()
H A Dui_strategy.h38 static std::unordered_map<std::string, UiStrategyCfg> strategies_; member in Updater::UiStrategy
/base/update/updater/services/ui/
H A Dupdater_ui_facade.cpp29 : strategies_ {UpdaterUiConfig::GetStrategy()}, pgMgr_ {PageManager::GetInstance()}, mode_ {""} in UpdaterUiFacade()
63 auto it = strategies_.find(mode_); in CheckMode()
64 if (it == strategies_.end()) { in CheckMode()
66 return {false, strategies_.cend()}; in CheckMode()
H A Dupdater_ui_facade.h63 const StrategyMap &strategies_; member in Updater::UpdaterUiFacade

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