Searched refs:socketPath (Results 1 - 4 of 4) sorted by relevance
/base/startup/init/interfaces/innerkits/control_fd/ |
H A D | control_fd.h | 82 void CmdServiceInit(const char *socketPath, CallbackControlFdProcess func, LoopHandle loop); 83 void CmdClientInit(const char *socketPath, uint16_t type, const char *cmd, CallbackSendMsgProcess callback);
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H A D | control_fd_service.c | 143 void CmdServiceInit(const char *socketPath, CallbackControlFdProcess func, LoopHandle loop) in CmdServiceInit() argument 145 if ((socketPath == NULL) || (func == NULL) || (loop == NULL)) { in CmdServiceInit() 152 info.server = (char *)socketPath; in CmdServiceInit()
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H A D | control_fd_client.c | 205 void CmdClientInit(const char *socketPath, uint16_t type, const char *cmd, CallbackSendMsgProcess callback) in CmdClientInit() argument 207 if ((socketPath == NULL) || (cmd == NULL)) { in CmdClientInit() 211 CmdAgent *agent = CmdAgentCreate(socketPath); in CmdClientInit()
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/base/startup/init/test/systest/ |
H A D | loopclient_systest.c | 128 void ClientInit(const char *socketPath, int flags) in ClientInit() argument 130 if (socketPath == NULL) { in ClientInit() 134 Agent *agent = CreateAgent(socketPath, flags); in ClientInit()
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