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Searched refs:repeatCount (Results 1 - 4 of 4) sorted by relevance

/base/msdp/device_status/intention/scheduler/timer_manager/include/
H A Dtimer_manager.h38 int32_t AddTimer(int32_t intervalMs, int32_t repeatCount, std::function<void()> callback) override;
50 int32_t repeatCount { 0 };
56 int32_t OnAddTimer(int32_t intervalMs, int32_t repeatCount, std::function<void()> callback);
63 int32_t AddTimerInternal(int32_t intervalMs, int32_t repeatCount, std::function<void()> callback);
/base/msdp/device_status/intention/scheduler/timer_manager/src/
H A Dtimer_manager.cpp62 int32_t TimerManager::OnAddTimer(int32_t intervalMs, int32_t repeatCount, std::function<void()> callback) in OnAddTimer() argument
64 int32_t timerId = AddTimerInternal(intervalMs, repeatCount, callback); in OnAddTimer()
69 int32_t TimerManager::AddTimer(int32_t intervalMs, int32_t repeatCount, std::function<void()> callback) in AddTimer() argument
73 return context_->GetDelegateTasks().PostSyncTask([this, intervalMs, repeatCount, callback] { in AddTimer()
74 return this->OnAddTimer(intervalMs, repeatCount, callback); in AddTimer()
176 int32_t TimerManager::AddTimerInternal(int32_t intervalMs, int32_t repeatCount, std::function<void()> callback)
193 timer->repeatCount = repeatCount;
279 if ((currentTimer->repeatCount >= 1) && (currentTimer->callbackCount >= currentTimer->repeatCount)) {
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/base/msdp/device_status/services/interaction/drag/src/
H A Ddrag_manager.cpp85 int32_t repeatCount = 1; in Init() local
86 context_->GetTimerManager().AddTimer(INTERVAL_MS, repeatCount, [this]() { in Init()
692 int32_t repeatCount = 1; in OnDragUp() local
693 timerId_ = context_->GetTimerManager().AddTimer(TIMEOUT_MS, repeatCount, [this, dragData]() { in OnDragUp()
1768 int32_t repeatCount = 1; in SetMouseDragMonitorState() local
1770 repeatCount, [this]() { in SetMouseDragMonitorState()
H A Ddrag_drawing.cpp2851 int32_t repeatCount = 1; in DoEndAnimation() local
2852 g_drawingInfo.timerId = g_drawingInfo.context->GetTimerManager().AddTimer(TIMEOUT_MS, repeatCount, [this]() { in DoEndAnimation()

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