Searched refs:receiverCtx (Results 1 - 7 of 7) sorted by relevance
/base/startup/appspawn/standard/ |
H A D | appspawn_service.c | 231 if (connection->receiverCtx.timer) { in OnClose() 232 LE_StopTimer(LE_GetDefaultLoop(), connection->receiverCtx.timer); in OnClose() 233 connection->receiverCtx.timer = NULL; in OnClose() 237 DeleteAppSpawnMsg(connection->receiverCtx.incompleteMsg); in OnClose() 238 connection->receiverCtx.incompleteMsg = NULL; in OnClose() 291 DeleteAppSpawnMsg(connection->receiverCtx.incompleteMsg); in WaitMsgCompleteTimeOut() 292 connection->receiverCtx.incompleteMsg = NULL; in WaitMsgCompleteTimeOut() 298 if (connection->receiverCtx.timer != NULL) { in StartTimerForCheckMsg() 301 int ret = LE_CreateTimer(LE_GetDefaultLoop(), &connection->receiverCtx.timer, WaitMsgCompleteTimeOut, connection); in StartTimerForCheckMsg() 303 ret = LE_StartTimer(LE_GetDefaultLoop(), connection->receiverCtx in StartTimerForCheckMsg() [all...] |
H A D | appspawn_service.h | 58 AppSpawnMsgReceiverCtx receiverCtx; member
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/base/startup/init/test/systest/ |
H A D | loopserver_systest.c | 177 if (connection->receiverCtx.timer != NULL) { in StartTimerForCheckMsg() 180 int ret = LE_CreateTimer(LE_GetDefaultLoop(), &connection->receiverCtx.timer, WaitMsgCompleteTimeOut, connection); in StartTimerForCheckMsg() 182 ret = LE_StartTimer(LE_GetDefaultLoop(), connection->receiverCtx.timer, MAX_WAIT_MSG_COMPLETE, 1); in StartTimerForCheckMsg() 620 if (task->receiverCtx.nextMsgId != msg->msgId) { in ProcessRecvMsg() 621 printf("Invalid msg id %u %u \n", task->receiverCtx.nextMsgId, msg->msgId); in ProcessRecvMsg() 623 task->receiverCtx.nextMsgId++; in ProcessRecvMsg()
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/base/startup/appspawn/test/unittest/ |
H A D | app_spawn_test_helper.cpp | 274 return -1, "failed to recv fd %d %d", connection->receiverCtx.fdCount, fdCount); in HandleRecvMessage() 275 APPSPAWN_CHECK(memcpy_s(connection->receiverCtx.fds, fdCount * sizeof(int), fd, in HandleRecvMessage() 277 connection->receiverCtx.fdCount = fdCount; in HandleRecvMessage() 329 int fdCount = spawnConnection->receiverCtx.fdCount; in OnClose() 331 APPSPAWN_LOGI("OnClose close fd %d", spawnConnection->receiverCtx.fds[i]); in OnClose() 332 if (spawnConnection->receiverCtx.fds[i] >= 0) { in OnClose() 333 close(spawnConnection->receiverCtx.fds[i]); in OnClose()
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/base/startup/appspawn/modules/common/ |
H A D | appspawn_common.c | 482 int fdCount = property->message->connection->receiverCtx.fdCount; in CloseFdArgs() 483 int *fds = property->message->connection->receiverCtx.fds; in CloseFdArgs() 491 property->message->connection->receiverCtx.fdCount = 0; in CloseFdArgs() 503 AppSpawnMsgReceiverCtx recvCtx = message->connection->receiverCtx; in SetFdEnv()
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/base/startup/appspawn/modules/native_adapter/ |
H A D | native_adapter.cpp | 43 recvCtx = message->connection->receiverCtx; in BuildFdInfoMap()
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/base/startup/appspawn/modules/ace_adapter/ |
H A D | ace_adapter.cpp | 150 recvCtx = message->connection->receiverCtx; in BuildFdInfoMap()
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