Searched refs:isMultiSelectedAnimation (Results 1 - 5 of 5) sorted by relevance
/base/msdp/device_status/intention/prototype/include/ |
H A D | i_drag_manager.h | 78 virtual void MoveTo(int32_t x, int32_t y, bool isMultiSelectedAnimation = true) = 0;
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/base/msdp/device_status/services/interaction/drag/include/ |
H A D | drag_drawing.h | 250 bool isMultiSelectedAnimation = true); 337 bool isMultiSelectedAnimation); 339 bool isMultiSelectedAnimation = true);
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H A D | drag_manager.h | 106 void MoveTo(int32_t x, int32_t y, bool isMultiSelectedAnimation = true) override;
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/base/msdp/device_status/services/interaction/drag/src/ |
H A D | drag_manager.cpp | 1069 bool isMultiSelectedAnimation = false; in OnStartDrag() local 1072 isMultiSelectedAnimation); in OnStartDrag() 1076 isNeedAdjustDisplayXY, isMultiSelectedAnimation); in OnStartDrag() 1336 void DragManager::MoveTo(int32_t x, int32_t y, bool isMultiSelectedAnimation) in MoveTo() argument 1344 dragDrawing_.Draw(dragData.displayId, x, y, true, isMultiSelectedAnimation); in MoveTo()
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H A D | drag_drawing.cpp | 334 bool isMultiSelectedAnimation) in Draw() 376 MultiSelectedAnimation(positionX, positionY, adjustSize, isMultiSelectedAnimation); in Draw() 429 bool isMultiSelectedAnimation) in DoMultiSelectedAnimation() 444 if (isMultiSelectedAnimation) { in DoMultiSelectedAnimation() 2606 bool isMultiSelectedAnimation) in MultiSelectedAnimation() 2620 if (isMultiSelectedAnimation) { in MultiSelectedAnimation() 333 Draw(int32_t displayId, int32_t displayX, int32_t displayY, bool isNeedAdjustDisplayXY, bool isMultiSelectedAnimation) Draw() argument 428 DoMultiSelectedAnimation(float positionX, float positionY, float adjustSize, bool isMultiSelectedAnimation) DoMultiSelectedAnimation() argument 2605 MultiSelectedAnimation(int32_t positionX, int32_t positionY, int32_t adjustSize, bool isMultiSelectedAnimation) MultiSelectedAnimation() argument
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