Home
last modified time | relevance | path

Searched refs:interactionCompleted (Results 1 - 2 of 2) sorted by relevance

/base/hiviewdfx/hiview/plugins/performance/scene_data_processor/
H A DAppLaunchSceneDataProcessor.cpp197 InteractionCompleted interactionCompleted = AppLaunchConverter::ConvertToInteractionCompleted(data); in SaveCheckPoint() local
198 record.interactionCompleted = interactionCompleted; in SaveCheckPoint()
218 return (record.firstFrameDrawn.appPid > 0) && (!record.interactionCompleted.bundleName.empty()); in HaveAllEndPoints()
223 return (record.firstFrameDrawn.appPid > 0) || (!record.interactionCompleted.bundleName.empty()); in HaveEndPoint()
228 return (!record.interactionResponse.bundleName.empty() || !record.interactionCompleted.bundleName.empty()); in HaveResponseOrCompletedPoint()
267 if (!record.interactionCompleted.bundleName.empty()) { in GetInputTime()
268 return record.interactionCompleted.inputTime; in GetInputTime()
287 record.interactionResponse.responseLatency : record.interactionCompleted.animationStartLatency; in CalcMetrics()
327 if (!record.interactionCompleted in CalcLatency()
[all...]
/base/hiviewdfx/hiview/plugins/performance/scene_data_processor/gateway/
H A DIAppLaunchSceneDb.h188 InteractionCompleted interactionCompleted; member

Completed in 2 milliseconds