H A D | call_request_process.cpp | 278 sptr<CallBase> incomingCall = GetOneCallObject(callId); in HoldOrDisconnectedCall() local 284 if (call != nullptr && incomingCall != nullptr && call != incomingCall) { in HoldOrDisconnectedCall() 285 if (HandleDsdaIncomingCall(call, activeCallNum, slotId, videoState, incomingCall)) { in HoldOrDisconnectedCall() 294 HandleCallWaitingNumTwo(incomingCall, call, slotId, activeCallNum, flagForConference); in HoldOrDisconnectedCall() 296 HandleCallWaitingNumOne(incomingCall, call, slotId, activeCallNum, flagForConference); in HoldOrDisconnectedCall() 298 HandleCallWaitingNumZero(incomingCall, call, slotId, activeCallNum, flagForConference); in HoldOrDisconnectedCall() 305 sptr<CallBase> call, int32_t activeCallNum, int32_t slotId, int32_t videoState, sptr<CallBase> incomingCall) in HandleDsdaIncomingCall() 315 incomingCall->AnswerCall(videoState); in HandleDsdaIncomingCall() 316 incomingCall in HandleDsdaIncomingCall() 304 HandleDsdaIncomingCall( sptr<CallBase> call, int32_t activeCallNum, int32_t slotId, int32_t videoState, sptr<CallBase> incomingCall) HandleDsdaIncomingCall() argument 336 HandleCallWaitingNumTwo( sptr<CallBase> incomingCall, sptr<CallBase> call, int32_t slotId, int32_t activeCallNum, bool &flagForConference) HandleCallWaitingNumTwo() argument 365 HandleCallWaitingNumOne( sptr<CallBase> incomingCall, sptr<CallBase> call, int32_t slotId, int32_t activeCallNum, bool &flagForConference) HandleCallWaitingNumOne() argument 395 HandleCallWaitingNumOneNext( sptr<CallBase> incomingCall, sptr<CallBase> call, sptr<CallBase> holdCall, int32_t slotId, bool &flagForConference) HandleCallWaitingNumOneNext() argument 429 HandleCallWaitingNumZero( sptr<CallBase> incomingCall, sptr<CallBase> call, int32_t slotId, int32_t activeCallNum, bool &flagForConference) HandleCallWaitingNumZero() argument 477 sptr<CallBase> incomingCall = GetOneCallObject(callId); DisconnectOtherSubIdCall() local [all...] |