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Help
Searched
refs:drawnCompleted
(Results
1 - 2
of
2
) sorted by relevance
/base/hiviewdfx/hiview/plugins/performance/scene_data_processor/
H
A
D
AppLaunchSceneDataProcessor.cpp
190
record.
drawnCompleted
= AppLaunchConverter::ConvertToDrawnCompleted(data);
in SaveCheckPoint()
191
SaveAppIdIntoMap(record.
drawnCompleted
.appPid, record.
drawnCompleted
.bundleName);
in SaveCheckPoint()
192
record.appPid = record.
drawnCompleted
.appPid;
in SaveCheckPoint()
235
bool hasDrawnCompletedPoint = !record.
drawnCompleted
.bundleName.empty();
in AllPointsReceived()
256
if (record.
drawnCompleted
.appPid > 0) {
in GetAppPid()
257
return record.
drawnCompleted
.appPid;
in GetAppPid()
310
if (!record.
drawnCompleted
.bundleName.empty() && (inputTime > 0)) {
in CalcMetrics()
311
appStartMetrics.drawnLatency = (record.
drawnCompleted
.time - inputTime);
in CalcMetrics()
/base/hiviewdfx/hiview/plugins/performance/scene_data_processor/gateway/
H
A
D
IAppLaunchSceneDb.h
186
DrawnCompleted
drawnCompleted
;
member
Completed in 2 milliseconds