Searched refs:connectionId (Results 1 - 5 of 5) sorted by relevance
/base/startup/appspawn/standard/ |
H A D | appspawn_service.h | 56 uint32_t connectionId; member
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H A D | appspawn_service.c | 235 APPSPAWN_LOGI("OnClose connectionId: %{public}u socket %{public}d", in OnClose() 236 connection->connectionId, LE_GetSocketFd(taskHandle)); in OnClose() 247 APPSPAWN_LOGI("OnDisConnect connectionId: %{public}u socket %{public}d", in OnDisConnect() 248 connection->connectionId, LE_GetSocketFd(taskHandle)); in OnDisConnect() 265 APPSPAWN_LOGI("SendMessageComplete connectionId: %{public}u result %{public}d app %{public}s pid %{public}d", in SendMessageComplete() 266 connection->connectionId, LE_GetSendResult(handle), appInfo->name, msg->result.pid); in SendMessageComplete() 274 APPSPAWN_LOGV("SendResponse connectionId: %{public}u result: 0x%{public}x pid: %{public}d", in SendResponse() 275 connection->connectionId, result, pid); in SendResponse() 290 APPSPAWN_LOGE("Long time no msg complete so close connectionId: %{public}u", connection->connectionId); in WaitMsgCompleteTimeOut() 370 static uint32_t connectionId = 0; OnConnection() local [all...] |
/base/startup/appspawn/test/unittest/ |
H A D | app_spawn_test_helper.cpp | 286 static uint32_t connectionId = 0; in OnConnection() local 304 connection->connectionId = ++connectionId; in OnConnection() 311 connection->connectionId, LE_GetSocketFd(stream)); in OnConnection() 325 connection->connectionId, LE_GetSocketFd(taskHandle)); in OnClose()
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H A D | app_spawn_test_helper.h | 218 uint32_t connectionId; member
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/base/startup/init/test/systest/ |
H A D | loopserver_systest.c | 235 static uint32_t connectionId = 0; in OnConnection() local 236 agent->id = ++connectionId; in OnConnection() 417 printf("SendResponse connectionId: %u result: 0x%x pid: %d \n", in SendResponse() 685 printf("OnReceiveRequest connectionId: %u start: 0x%x buffLen %d", in OnReceiveRequest()
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