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Help
Searched
refs:callBackPtr
(Results
1 - 1
of
1
) sorted by relevance
/base/theme/screenlock_mgr/frameworks/js/napi/src/
H
A
D
screenlock_callback.cpp
55
ScreenlockOnCallBack *
callBackPtr
= static_cast<ScreenlockOnCallBack *>(work->data);
in UvWorkOnCallBack()
local
56
if (
callBackPtr
== nullptr) {
in UvWorkOnCallBack()
57
SCLOCK_HILOGE("UvWorkOnCallBack,
callBackPtr
is null");
in UvWorkOnCallBack()
62
napi_open_handle_scope(
callBackPtr
->env, &scope);
in UvWorkOnCallBack()
64
bool screenLockSuccess =
callBackPtr
->screenLockResult == SCREEN_SUCC;
in UvWorkOnCallBack()
65
bool cancelUnlock = (
callBackPtr
->action == Action::UNLOCK &&
callBackPtr
->screenLockResult == SCREEN_CANCEL);
in UvWorkOnCallBack()
66
if (
callBackPtr
->action == Action::UNLOCKSCREEN) {
in UvWorkOnCallBack()
67
napi_get_undefined(
callBackPtr
->env, &result[static_cast<int32_t>(ARG_INFO::ARG_DATA)]);
in UvWorkOnCallBack()
69
napi_get_boolean(
callBackPtr
in UvWorkOnCallBack()
[all...]
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