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Help
Searched
refs:InActiveState
(Results
1 - 4
of
4
) sorted by relevance
/base/telephony/call_manager/services/audio/include/audio_state/
H
A
D
inactive_state.h
23
class
InActiveState
: public AudioBase {
class
25
InActiveState
() = default;
26
~
InActiveState
() = default;
/base/telephony/call_manager/services/audio/src/audio_state/
H
A
D
inactive_state.cpp
25
bool
InActiveState
::ProcessEvent(int32_t event)
in ProcessEvent()
/base/telephony/call_manager/services/audio/src/
H
A
D
audio_scene_processor.cpp
53
currentState_ = std::make_unique<
InActiveState
>();
in Init()
255
currentState_ = std::make_unique<
InActiveState
>();
in SwitchInactive()
257
TELEPHONY_LOGE("make_unique
InActiveState
failed");
in SwitchInactive()
/base/telephony/call_manager/test/unittest/call_manager_zero_gtest/src/
H
A
D
zero_branch_test_call_state.cpp
161
auto inActiveState = std::make_shared<
InActiveState
>();
in HWTEST_F()
Completed in 4 milliseconds