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Searched refs:InActiveState (Results 1 - 4 of 4) sorted by relevance

/base/telephony/call_manager/services/audio/include/audio_state/
H A Dinactive_state.h23 class InActiveState : public AudioBase { class
25 InActiveState() = default;
26 ~InActiveState() = default;
/base/telephony/call_manager/services/audio/src/audio_state/
H A Dinactive_state.cpp25 bool InActiveState::ProcessEvent(int32_t event) in ProcessEvent()
/base/telephony/call_manager/services/audio/src/
H A Daudio_scene_processor.cpp53 currentState_ = std::make_unique<InActiveState>(); in Init()
255 currentState_ = std::make_unique<InActiveState>(); in SwitchInactive()
257 TELEPHONY_LOGE("make_unique InActiveState failed"); in SwitchInactive()
/base/telephony/call_manager/test/unittest/call_manager_zero_gtest/src/
H A Dzero_branch_test_call_state.cpp161 auto inActiveState = std::make_shared<InActiveState>(); in HWTEST_F()

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