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Searched refs:texture (Results 1 - 2 of 2) sorted by relevance

/arkcompiler/ets_runtime/tools/circuit_viewer/src/engine/graphics/
H A DXTexture.js55 var texture = gl.createTexture(); variable
56 XTexture.initTextureStatus(texture);
71 this.ximages[rid] = { stat: 1, path: path, tex: texture, w: 1, h: 1 };
84 var texture = gl.createTexture();
85 XTexture.initTextureStatus(texture);
96 XTexture.pinstance_.ximages[rid].tex = texture;
165 var texture = gl.createTexture(); variable
166 XTexture.initTextureStatus(texture);
182 tex: texture,
/arkcompiler/ets_frontend/es2panda/test/compiler/js/
H A Dcocos_worker_test.js2430 return t.texture ? p.call(this, t, !0) : p.call(this, t, !1);
2434 t.texture ? m.call(this, t, !0) : m.call(this, t, !1);
9117 3119: "Lazy init texture with image element failed due to image loading failure: %s",
9118 3120: "Loading texture with unsupported type: '%s'. Add '%s' into 'cc.macro.SUPPORT_TEXTURE_FORMATS' please.",
9119 3121: "Can't find a texture format supported by the current platform! Please add a fallback format in the editor.",
9121 3123: "Set same texture %s.",
9235 4012: "The texture of Font '%s' must be already loaded on JSB. Using system font instead.",
9321 6032: "cc.ParticleSystem.initWithDictionary() : error loading the texture",
9375 7601: "cc.RenderTexture._initWithWidthAndHeightForWebGL() : only RGB and RGBA formats are valid for a render texture;",
9376 7602: "Could not attach texture t
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