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Searched refs:succState (Results 1 - 2 of 2) sorted by relevance

/arkcompiler/runtime_core/static_core/compiler/optimizer/analysis/
H A Dreg_alloc_verifier.cpp362 auto &succState = blocks->at(succ->GetId()); in PropagateBlockState() local
363 bool mergeUpdated = succState.GetStart().Merge(*currentState, phis, currentBlock, immediates, la); in PropagateBlockState()
365 mergeUpdated |= !succState.IsVisited(); in PropagateBlockState()
366 succState.SetUpdated(succState.IsUpdated() || mergeUpdated); in PropagateBlockState()
/arkcompiler/ets_runtime/ecmascript/compiler/
H A Dscheduler.cpp493 GateRef succState = *i; in Print() local
494 if (acc.IsState(succState) || in Print()
495 acc.GetOpCode(succState) == OpCode::STATE_ENTRY) { in Print()
496 LOG_COMPILER(INFO) << (isFirst ? "" : " ") << bbGatesAddrToIdx.at(succState); in Print()

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