Searched refs:serverFd_ (Results 1 - 2 of 2) sorted by relevance
/arkcompiler/toolchain/websocket/server/ |
H A D | websocket_server.cpp | 46 if (serverFd_ != -1) { 48 close(serverFd_); variable 50 serverFd_ = -1; 168 // Server `Close` happened, `serverFd_` was closed, new connection must not be opened. in MoveToConnectingState() 184 const int newConnectionFd = accept(serverFd_, nullptr, nullptr); in AcceptNewConnection() 234 serverFd_ = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP); in InitTcpWebSocket() 235 if (serverFd_ < SOCKET_SUCCESS) { in InitTcpWebSocket() 241 if ((setsockopt(serverFd_, SOL_SOCKET, SO_REUSEADDR, in InitTcpWebSocket() 247 if (!SetWebSocketTimeOut(serverFd_, timeoutLimit)) { in InitTcpWebSocket() 264 if (bind(serverFd_, reinterpret_cas in BindAndListenTcpWebSocket() [all...] |
H A D | websocket_server.h | 43 * On success, `serverFd_` is initialized and `serverUp_` evaluates true. 54 * On success, `serverFd_` is initialized and `serverUp_` evaluates true. 64 * On success, `serverFd_` stays uninitialized, but `serverUp_` evaluates true. 141 int32_t serverFd_ {-1};
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