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Help
Searched
refs:formalLocale
(Results
1 - 3
of
3
) sorted by relevance
/arkcompiler/ets_runtime/ecmascript/intl/
H
A
D
locale_helper.cpp
188
icu::Locale
formalLocale
;
in CanonicalizeUnicodeLocaleId()
local
192
formalLocale
= icu::Locale::forLanguageTag(localeCStr.c_str(), status);
in CanonicalizeUnicodeLocaleId()
194
if ((U_FAILURE(status) != 0) || (
formalLocale
.isBogus() != 0)) {
in CanonicalizeUnicodeLocaleId()
200
formalLocale
= icu::LocaleBuilder().setLocale(
formalLocale
).build(status);
in CanonicalizeUnicodeLocaleId()
202
formalLocale
.canonicalize(status);
in CanonicalizeUnicodeLocaleId()
203
if ((U_FAILURE(status) != 0) || (
formalLocale
.isBogus() != 0)) {
in CanonicalizeUnicodeLocaleId()
206
JSHandle<EcmaString> languageTag = ToLanguageTag(thread,
formalLocale
);
in CanonicalizeUnicodeLocaleId()
467
icu::Locale
formalLocale
= icu::Locale::createCanonical(locStr.c_str());
in GetAvailableLocales()
local
468
std::string scriptStr =
formalLocale
in GetAvailableLocales()
[all...]
H
A
D
locale_helper.h
179
const char *
formalLocale
= locale.getName();
in CheckLocales()
local
180
UResourceBundle *localeRes = ures_open(packageName,
formalLocale
, &status);
in CheckLocales()
/arkcompiler/ets_runtime/ecmascript/
H
A
D
js_locale.h
465
const char *
formalLocale
= locale.getName();
in CheckLocales()
local
466
UResourceBundle *localeRes = ures_open(packageName,
formalLocale
, &status);
in CheckLocales()
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