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Help
Searched
refs:IsInRange
(Results
1 - 7
of
7
) sorted by relevance
/arkcompiler/ets_runtime/ecmascript/compiler/
H
A
D
gate_matchers.h
169
bool
IsInRange
(const T &low, const T &high) const
in IsInRange()
function
226
bool
IsInRange
(const T &low, const T &high) const
in IsInRange()
function
H
A
D
instruction_combine.cpp
1134
if (m.Right().
IsInRange
(1, 63) && (m.Left().IsmInt64ASR() || m.Left().IsmInt64LSR())) {
in ReduceWord64Lsl()
1158
if (m.Right().
IsInRange
(1, 31) && (m.Left().IsmInt32ASR() || m.Left().IsmInt32LSR())) {
in ReduceWord32Lsl()
H
A
D
bytecodes.h
878
bool
IsInRange
(int idx) const
in IsInRange()
function in panda::ecmascript::kungfu::BytecodeIterator
H
A
D
bytecode_circuit_builder.cpp
952
if (bcId != 0 && iterator.
IsInRange
(bcId - 1)) {
in NewByteCode()
/arkcompiler/runtime_core/static_core/runtime/mem/
H
A
D
region_space.cpp
42
bool Region::
IsInRange
(const ObjectHeader *object) const
in IsInRange()
function in ark::mem::Region
155
ASSERT(
IsInRange
(object));
in SetMarkBit()
H
A
D
region_space.h
278
bool
IsInRange
(const ObjectHeader *object) const;
/arkcompiler/ets_runtime/ecmascript/compiler/codegen/maple/maple_be/include/cg/
H
A
D
cg_option.h
566
static bool
IsInRange
()
in IsInRange()
function in maplebe::CGOptions
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