Searched refs:AddRunningState (Results 1 - 5 of 5) sorted by relevance
/arkcompiler/ets_runtime/ecmascript/dfx/hprof/ |
H A D | heap_sampling.cpp | 146 callframeInfo.functionName_ = AddRunningState(frameInfoTemps_[i].functionName, in FillScriptIdAndStore() 157 std::string HeapSampling::AddRunningState(char *functionName, RunningState state, kungfu::DeoptType type) in AddRunningState() function in panda::ecmascript::HeapSampling
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H A D | heap_sampling.h | 76 std::string AddRunningState(char *functionName, RunningState state, kungfu::DeoptType type);
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/arkcompiler/ets_runtime/ecmascript/dfx/cpu_profiler/ |
H A D | samples_record.h | 185 std::string AddRunningState(char *functionName, RunningState state, kungfu::DeoptType type);
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H A D | samples_record.cpp | 251 std::string SamplesRecord::AddRunningState(char *functionName, RunningState state, kungfu::DeoptType type) in AddRunningState() function in panda::ecmascript::SamplesRecord 531 frameInfo.functionName = AddRunningState(frameInfoTemps[i].functionName, in FrameInfoTempToMap() 560 frameInfo.functionName = AddRunningState(napiFrameInfoTemps_[i].functionName, in NapiFrameInfoTempToMap()
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/arkcompiler/ets_runtime/ecmascript/dfx/cpu_profiler/tests/ |
H A D | samples_record_test.cpp | 31 return samples_record.AddRunningState(functionName, state, type); in AddRunningStateTest()
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