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/foundation/graphic/graphic_3d/lume/LumeRender/api/render/device/
H A Dintf_gpu_resource_manager.h
H A Dintf_device.h
H A Dintf_shader_manager.h
/foundation/graphic/graphic_3d/lume/LumeRender/src/device/generic/
H A Dplatform_hardware_buffer.cpp
/foundation/graphic/graphic_2d/rosen/samples/2d_graphics/PathDrawingSample/screenshots/device/
H A DDrawText.jpg
H A DIndex.jpg
H A DDrawPath.jpg
/foundation/multimedia/camera_framework/frameworks/js/camera_napi/cameraAnimSample/screenshot/device/
H A DcameraSample.png
/foundation/window/window_manager/AppDemo/window/immersive/screenshots/device/
H A Dimmersive.png
/foundation/window/window_manager/AppDemo/window/windowExtension/screenshot/device/
H A DScreenshot.jpg
/foundation/distributeddatamgr/kv_store/frameworks/libs/distributeddb/syncer/src/device/
H A Dsync_task_context.cpp
H A Dtime_sync.cpp
H A Dsync_task_context.h
H A Dsyncer_proxy.cpp
H A Dsync_state_machine.h
H A Dsync_target.cpp
H A Dsync_target.h
H A Dsyncer_factory.cpp
H A Dsyncer_factory.h
H A Dremote_executor.cpp
H A Dquery_sync_water_mark_helper.cpp
H A Dremote_executor_packet.cpp
H A Dremote_executor.h
H A Dquery_sync_water_mark_helper.h
/foundation/distributeddatamgr/kv_store/frameworks/libs/distributeddb/syncer/src/device/multiver/
H A Dvalue_slice_sync.cpp

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