Home
last modified time | relevance | path

Searched defs:zNear (Results 1 - 7 of 7) sorted by relevance

/foundation/arkui/ace_engine/frameworks/bridge/declarative_frontend/jsview/models/
H A Dmodel_view_impl.cpp70 void ModelViewImpl::SetCameraFrustum(float zNear, float zFar, float fovDegrees) in SetCameraFrustum() argument
/foundation/graphic/graphic_3d/3d_widget_adapter/test/
H A D3d_widget_adapter_test.cpp66 void EngineTest::SetupCameraViewProjection(float zNear, float zFar, float fovDegrees) in SetupCameraViewProjection() argument
/foundation/graphic/graphic_3d/3d_widget_adapter/src/
H A Dwidget_adapter.cpp64 bool WidgetAdapter::SetupCameraViewProjection(float zNear, float zFar, float fovDegrees) in SetupCameraViewProjection() argument
/foundation/arkui/ace_engine/frameworks/core/components/scene_viewer/
H A Dscene_viewer_component.h139 void SetCameraFrustum(float zNear, float zFar, float fovDegrees) in SetCameraFrustum() argument
/foundation/graphic/graphic_3d/lume/LumeBase/api/base/math/
H A Dmatrix_util.h467 static inline Mat4X4 PerspectiveLhZo(float fovy, float aspect, float zNear, float zFar) in PerspectiveLhZo() argument
496 static inline Mat4X4 PerspectiveRhZo(float fovy, float aspect, float zNear, float zFar) in PerspectiveRhZo() argument
507 static inline Mat4X4 PerspectiveLhNo(float fovy, float aspect, float zNear, float zFar) in PerspectiveLhNo() argument
536 static inline Mat4X4 PerspectiveRhNo(float fovy, float aspect, float zNear, floa argument
547 OrthoLhZo(float left, float right, float bottom, float top, float zNear, float zFar) OrthoLhZo() argument
561 OrthoLhNo(float left, float right, float bottom, float top, float zNear, float zFar) OrthoLhNo() argument
575 OrthoRhZo(float left, float right, float bottom, float top, float zNear, float zFar) OrthoRhZo() argument
584 OrthoRhNo(float left, float right, float bottom, float top, float zNear, float zFar) OrthoRhNo() argument
593 PerspectiveLhZo(float left, float right, float bottom, float top, float zNear, float zFar) PerspectiveLhZo() argument
625 PerspectiveRhZo(float left, float right, float bottom, float top, float zNear, float zFar) PerspectiveRhZo() argument
636 PerspectiveLhNo(float left, float right, float bottom, float top, float zNear, float zFar) PerspectiveLhNo() argument
668 PerspectiveRhNo(float left, float right, float bottom, float top, float zNear, float zFar) PerspectiveRhNo() argument
[all...]
/foundation/graphic/graphic_3d/3d_widget_adapter/core/src/lume/
H A Dlume_common.cpp1555 void LumeCommon::SetupCameraViewProjection(float zNear, float zFar, float fovDegrees) in SetupCameraViewProjection() argument
/foundation/graphic/graphic_2d/interfaces/kits/napi/graphic/webgl/src/
H A Dwebgl_rendering_context_base.cpp993 double zNear = -1.0; in DepthRange() local

Completed in 11 milliseconds