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Searched defs:x3 (Results 1 - 9 of 9) sorted by relevance

/foundation/resourceschedule/ffrt/test/ut/testcase/
H A Dut_dependency.cpp240 int x3[FRAME_NUM]; in HWTEST_F() local
/foundation/arkui/ace_engine/frameworks/core/components/triangle/
H A Drender_triangle.cpp117 double x3 = (x1 + x2) / 2.0f; // the average in CalculateTrianglePoints() local
/foundation/arkui/ui_lite/frameworks/render/
H A Drender_scanline.cpp634 int32_t x3 = x1; in CalcinterScanline() local
683 int32_t x3 = x1; in CalcOutScanlineAll() local
/foundation/graphic/graphic_utils_lite/interfaces/kits/gfx_utils/diagram/vertexprimitive/
H A Dgeometry_curves.h41 QuadBezierCurveIncr(float x1, float y1, float x2, float y2, float x3, float y3) QuadBezierCurveIncr() argument
91 QuadrBezierCurveDividOp(float x1, float y1, float x2, float y2, float x3, float y3) QuadrBezierCurveDividOp() argument
189 CubicBezierCurveIncrement(float x1, float y1, float x2, float y2, float x3, float y3, float x4, float y4) CubicBezierCurveIncrement() argument
247 CatromToBezier(float x1, float y1, float x2, float y2, float x3, float y3, float x4, float y4) CatromToBezier() argument
275 UbsplineToBezier(float x1, float y1, float x2, float y2, float x3, float y3, float x4, float y4) UbsplineToBezier() argument
307 HermiteToBezier(float x1, float y1, float x2, float y2, float x3, float y3, float x4, float y4) HermiteToBezier() argument
340 CubicBezierCurveDividOperate(float x1, float y1, float x2, float y2, float x3, float y3, float x4, float y4) CubicBezierCurveDividOperate() argument
427 QuadraticBezierCurve(float x1, float y1, float x2, float y2, float x3, float y3) QuadraticBezierCurve() argument
433 Init(float x1, float y1, float x2, float y2, float x3, float y3) Init() argument
526 CubicBezierCurve(float x1, float y1, float x2, float y2, float x3, float y3, float x4, float y4) CubicBezierCurve() argument
542 Init(float x1, float y1, float x2, float y2, float x3, float y3, float x4, float y4) Init() argument
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/foundation/arkui/napi/test/unittest/jsvm/
H A Dtest_jsvm.cpp297 size_t x3 = 1; in HWTEST_F() local
/foundation/arkui/ui_lite/frameworks/draw/
H A Ddraw_line.cpp171 float x3 = ex - offset; in DrawWuLine() local
/foundation/graphic/graphic_utils_lite/frameworks/diagram/vertexprimitive/
H A Dgeometry_curves.cpp34 Init(float x1, float y1, float x2, float y2, float x3, float y3) Init() argument
144 Init(float x1, float y1, float x2, float y2, float x3, float y3) Init() argument
207 Recursive(float x1, float y1, float x2, float y2, float x3, float y3, uint32_t level) Recursive() argument
275 Bezier(float x1, float y1, float x2, float y2, float x3, float y3) Bezier() argument
294 Init(float x1, float y1, float x2, float y2, float x3, float y3, float x4, float y4) Init() argument
431 Init(float x1, float y1, float x2, float y2, float x3, float y3, float x4, float y4) Init() argument
500 Recursive(float x1, float y1, float x2, float y2, float x3, float y3, float x4, float y4, uint32_t level) Recursive() argument
670 Bezier(float x1, float y1, float x2, float y2, float x3, float y3, float x4, float y4) Bezier() argument
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/foundation/graphic/graphic_2d/rosen/samples/opengl/test_xComponentContext/entry/src/main/cpp/samples/
H A Dsample_bitmap.cpp86 float x3 = width_ / blockSize * x3Offset; in ConstructPath() local
/foundation/graphic/graphic_2d/rosen/test/render_service/render_service_base/fuzztest/rsproperty_fuzzer/
H A Drsproperty_fuzzer.cpp87 float x3 = GetData<float>(); in RSPropertiesFuzzTestInner01() local

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