Searched defs:withStencil (Results 1 - 4 of 4) sorted by relevance
/third_party/skia/src/gpu/vk/ |
H A D | GrVkRenderTarget.cpp | 279 compatibleRenderPassHandle( bool withResolve, bool withStencil, SelfDependencyFlags selfDepFlags, LoadFromResolve loadFromResolve) compatibleRenderPassHandle() argument 295 getSimpleRenderPass(bool withResolve, bool withStencil, SelfDependencyFlags selfDepFlags, LoadFromResolve loadFromResolve) getSimpleRenderPass() argument 313 createSimpleRenderPass(bool withResolve, bool withStencil, SelfDependencyFlags selfDepFlags, LoadFromResolve loadFromResolve) createSimpleRenderPass() argument 329 getFramebuffer(bool withResolve, bool withStencil, SelfDependencyFlags selfDepFlags, LoadFromResolve loadFromResolve) getFramebuffer() argument 344 createFramebuffer(bool withResolve, bool withStencil, SelfDependencyFlags selfDepFlags, LoadFromResolve loadFromResolve) createFramebuffer() argument 375 getAttachmentsDescriptor(GrVkRenderPass::AttachmentsDescriptor* desc, GrVkRenderPass::AttachmentFlags* attachmentFlags, bool withResolve, bool withStencil) getAttachmentsDescriptor() argument [all...] |
H A D | GrVkResourceProvider.cpp | 112 findCompatibleRenderPass(GrVkRenderTarget* target, CompatibleRPHandle* compatibleHandle, bool withResolve, bool withStencil, SelfDependencyFlags selfDepFlags, LoadFromResolve loadFromResolve) findCompatibleRenderPass() argument 180 findRenderPass( GrVkRenderTarget* target, const GrVkRenderPass::LoadStoreOps& colorOps, const GrVkRenderPass::LoadStoreOps& resolveOps, const GrVkRenderPass::LoadStoreOps& stencilOps, CompatibleRPHandle* compatibleHandle, bool withResolve, bool withStencil, SelfDependencyFlags selfDepFlags, LoadFromResolve loadFromResolve) findRenderPass() argument
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H A D | GrVkOpsRenderPass.cpp | 70 bool withStencil = fCurrentRenderPass->hasStencilAttachment(); in setAttachmentLayouts() local 532 bool withStencil = fFramebuffer->stencilAttachment(); in addAdditionalRenderPass() local
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/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/ |
H A D | MultisampledRenderToTextureTest.cpp | 3668 renderbufferUnresolveColorAndDepthStencilThenTwoColors( bool withDepth, bool withStencil) renderbufferUnresolveColorAndDepthStencilThenTwoColors() argument
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