Searched defs:window_space (Results 1 - 5 of 5) sorted by relevance
/third_party/mesa3d/src/gallium/drivers/radeonsi/ |
H A D | si_state_viewport.c | 551 bool window_space = ctx->vs_disables_clipping_viewport; in si_emit_depth_ranges() local
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H A D | si_state.c | 854 bool window_space = vs_sel->stage == MESA_SHADER_VERTEX ? in si_emit_clip_regs() local
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/third_party/mesa3d/src/gallium/auxiliary/util/ |
H A D | u_simple_shaders.c | 60 util_make_vertex_passthrough_shader(struct pipe_context *pipe, uint num_attribs, const enum tgsi_semantic *semantic_names, const uint *semantic_indexes, bool window_space) util_make_vertex_passthrough_shader() argument 73 util_make_vertex_passthrough_shader_with_so(struct pipe_context *pipe, uint num_attribs, const enum tgsi_semantic *semantic_names, const uint *semantic_indexes, bool window_space, bool layered, const struct pipe_stream_output_info *so) util_make_vertex_passthrough_shader_with_so() argument
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H A D | u_tests.c | 155 util_set_passthrough_vertex_shader(struct cso_context *cso, struct pipe_context *ctx, bool window_space) util_set_passthrough_vertex_shader() argument
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/third_party/mesa3d/src/gallium/auxiliary/draw/ |
H A D | draw_context.c | 281 bool window_space = draw_is_vs_window_space(draw); in draw_update_clip_flags() local 302 bool window_space = draw_is_vs_window_space(draw); in draw_update_viewport_flags() local
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