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Searched defs:window_space (Results 1 - 5 of 5) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/radeonsi/
H A Dsi_state_viewport.c551 bool window_space = ctx->vs_disables_clipping_viewport; in si_emit_depth_ranges() local
H A Dsi_state.c854 bool window_space = vs_sel->stage == MESA_SHADER_VERTEX ? in si_emit_clip_regs() local
/third_party/mesa3d/src/gallium/auxiliary/util/
H A Du_simple_shaders.c60 util_make_vertex_passthrough_shader(struct pipe_context *pipe, uint num_attribs, const enum tgsi_semantic *semantic_names, const uint *semantic_indexes, bool window_space) util_make_vertex_passthrough_shader() argument
73 util_make_vertex_passthrough_shader_with_so(struct pipe_context *pipe, uint num_attribs, const enum tgsi_semantic *semantic_names, const uint *semantic_indexes, bool window_space, bool layered, const struct pipe_stream_output_info *so) util_make_vertex_passthrough_shader_with_so() argument
H A Du_tests.c155 util_set_passthrough_vertex_shader(struct cso_context *cso, struct pipe_context *ctx, bool window_space) util_set_passthrough_vertex_shader() argument
/third_party/mesa3d/src/gallium/auxiliary/draw/
H A Ddraw_context.c281 bool window_space = draw_is_vs_window_space(draw); in draw_update_clip_flags() local
302 bool window_space = draw_is_vs_window_space(draw); in draw_update_viewport_flags() local

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