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Searched defs:weights (Results 1 - 14 of 14) sorted by relevance

/foundation/arkui/ace_engine/frameworks/core/components_v2/inspector/
H A Dgauge_composed_element.cpp119 auto weights = renderProgress->GetProgressComponent()->GetTrack()->GetSectionsWeights(); in GetColors() local
/foundation/arkui/ace_engine/frameworks/core/components/progress/
H A Dprogress_component.h170 void SetSectionsStyle(const std::vector<Color>& colors, const std::vector<double>& weights) in SetSectionsStyle() argument
/foundation/arkui/ace_engine/frameworks/bridge/cj_frontend/interfaces/cj_ffi/
H A Dcj_gauge_ffi.cpp137 std::vector<float> weights; in FfiOHOSAceFrameworkGaugeSetColorsV2() local
168 std::vector<float> weights; in FfiOHOSAceFrameworkGaugeSetLinearGradientColors() local
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/foundation/arkui/ace_engine/frameworks/core/interfaces/native/node/
H A Dgauge_modifier.cpp180 std::vector<ArkUI_Float32> weights; in ResetColors() local
/foundation/graphic/graphic_3d/lume/LumeRender/api/render/shaders/common/
H A Drender_blur_common.h304 float weights[5] = { 0.5, 0.125, 0.125, 0.125, 0.125 }; // 0.5: weight, 0.125: weight in DownscaleRGBADof() local
/foundation/graphic/graphic_3d/lume/Lume_3D/src/ecs/systems/
H A Dmorphing_system.cpp211 const auto& weights = mc.morphWeights; in Morph() local
/foundation/multimedia/image_framework/frameworks/innerkitsimpl/converter/src/
H A Dpost_proc_slr.cpp60 SLRWeightMat weights = std::make_shared<SLRWeightVec>(n, std::vector<float>(2 * a, 0)); in GetWeights() local
/foundation/arkui/ace_engine/frameworks/bridge/declarative_frontend/jsview/
H A Djs_gauge.cpp153 std::vector<float> weights; in SetColors() local
187 std::vector<float> weights; in SetGradientColors() local
/foundation/arkui/ace_engine/frameworks/bridge/declarative_frontend/engine/jsi/nativeModule/
H A Darkts_native_gauge_bridge.cpp154 std::vector<float> weights; in SetGradientColors() local
216 auto weights = std::make_unique<float[]>(length); in SetColors() local
95 SetGradientColorsObject(const EcmaVM* vm, const Local<JSValueRef>& info, std::vector<NG::ColorStopArray>& colors, std::vector<float>& weights, NG::GaugeType& type, ArkUINodeHandle nativeNode) SetGradientColorsObject() argument
117 SetGradientColorsArray(const EcmaVM* vm, const Local<JSValueRef>& info, std::vector<NG::ColorStopArray>& colors, std::vector<float>& weights, NG::GaugeType& type, ArkUINodeHandle nativeNode) SetGradientColorsArray() argument
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/foundation/arkui/ace_engine/frameworks/core/components/track/
H A Dtrack_component.h280 void SetSectionsStyle(const std::vector<Color>& colors, const std::vector<double>& weights) in SetSectionsStyle() argument
/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/gauge/
H A Dgauge_modifier.cpp228 std::vector<float> weights; in PaintDraw() local
564 std::vector<float> weights; in PaintMultiSegmentGradientCircular() local
609 PaintMultiSegmentGradientCircularShadow(RSCanvas& canvas, RenderRingInfo& data, RefPtr<GaugePaintProperty>& paintProperty, std::vector<ColorStopArray>& colors, std::vector<float>& weights) PaintMultiSegmentGradientCircularShadow() argument
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/foundation/graphic/graphic_3d/lume/Lume_3D/src/gltf/
H A Dgltf2_data_structures.h631 BASE_NS::vector<float> weights; member
712 BASE_NS::vector<float> weights; member
H A Dgltf2_importer.cpp842 const IMeshBuilder::DataBuffer weights = fillDataBuffer(weight); in ProcessPrimitives() local
2087 vector<float> weights; in CreateMorphComponents() local
549 LoadPrimitiveAttributeData(const GLTF2::MeshPrimitive& primitive, GLTF2::GLTFLoadDataResult& positions, GLTF2::GLTFLoadDataResult& normals, array_view<GLTF2::GLTFLoadDataResult> texcoords, GLTF2::GLTFLoadDataResult& tangents, GLTF2::GLTFLoadDataResult& joints, GLTF2::GLTFLoadDataResult& weights, GLTF2::GLTFLoadDataResult& colors, const uint32_t& flags) LoadPrimitiveAttributeData() argument
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/foundation/graphic/graphic_3d/lume/Lume_3D/src/util/
H A Dmesh_builder.cpp2084 const auto* weights = weightData.buffer.data(); in CalculateJointBounds() local

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