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Searched
defs:vreg_data
(Results
1 - 1
of
1
) sorted by relevance
/third_party/node/deps/v8/src/compiler/backend/
H
A
D
mid-tier-register-allocator.cc
1032
VirtualRegisterData&
vreg_data
=
in Commit()
local
1061
VirtualRegisterData&
vreg_data
=
in Spill()
local
1091
VirtualRegisterData&
vreg_data
in SpillPhiGapMove()
local
1106
VirtualRegisterData&
vreg_data
=
SpillPendingUses()
local
1738
VirtualRegisterData&
vreg_data
=
EndBlock()
local
1785
VirtualRegisterData&
vreg_data
=
MergeStateFrom()
local
1888
VirtualRegisterData&
vreg_data
=
SpillRegisterAtMerge()
local
1899
VirtualRegisterData&
vreg_data
=
SpillRegisterAtMerge()
local
1924
VirtualRegisterData&
vreg_data
=
SpillRegisterAtMerge()
local
2220
VirtualRegisterData&
vreg_data
=
ChooseRegisterToSpill()
local
2455
AllocateGapMoveInput( UnallocatedOperand* operand, VirtualRegisterData&
vreg_data
, int instr_index)
AllocateGapMoveInput()
argument
2470
AllocateConstantOutput( ConstantOperand* operand, VirtualRegisterData&
vreg_data
, int instr_index)
AllocateConstantOutput()
argument
2482
AllocateOutput(UnallocatedOperand* operand, VirtualRegisterData&
vreg_data
, int instr_index)
AllocateOutput()
argument
2488
AllocateOutput( UnallocatedOperand* operand, VirtualRegisterData&
vreg_data
, int instr_index, UsePosition pos)
AllocateOutput()
argument
2605
VirtualRegisterData&
vreg_data
= VirtualRegisterDataFor(virtual_register);
AllocateTemp()
local
3015
VirtualRegisterData&
vreg_data
=
AllocateRegisters()
local
3041
VirtualRegisterData&
vreg_data
=
AllocateRegisters()
local
3094
VirtualRegisterData&
vreg_data
=
AllocateRegisters()
local
3105
VirtualRegisterData&
vreg_data
=
AllocateRegisters()
local
3132
VirtualRegisterData&
vreg_data
=
AllocateRegisters()
local
3182
VirtualRegisterData&
vreg_data
=
ReserveFixedRegisters()
local
3208
VirtualRegisterData&
vreg_data
=
ReserveFixedRegisters()
local
3266
const VirtualRegisterData&
vreg_data
= VirtualRegisterDataFor(vreg);
UpdateSpillRangesForLoops()
local
3409
VirtualRegisterData&
vreg_data
= data->VirtualRegisterDataFor(vreg);
AllocateSpillSlots()
local
[all...]
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