Searched defs:visibleState (Results 1 - 4 of 4) sorted by relevance
/foundation/window/window_manager/window_scene/test/unittest/ |
H A D | scene_session_manager_test8.cpp | 418 WindowVisibilityState visibleState = WindowVisibilityState::WINDOW_VISIBILITY_STATE_NO_OCCLUSION; in HWTEST_F() local
|
H A D | scene_session_manager_test4.cpp | 951 WindowVisibilityState visibleState = WINDOW_VISIBILITY_STATE_TOTALLY_OCCUSION; in HWTEST_F() local
|
H A D | scene_session_manager_test6.cpp | 1115 WindowVisibilityState visibleState = WindowVisibilityState::WINDOW_VISIBILITY_STATE_NO_OCCLUSION;
in HWTEST_F() local
|
/foundation/window/window_manager/window_scene/session_manager/src/ |
H A D | scene_session_manager.cpp | 7484 UpdateSubWindowVisibility(const sptr<SceneSession>& session, WindowVisibilityState visibleState, const std::vector<std::pair<uint64_t, WindowVisibilityState>>& visibilityChangeInfo, std::vector<sptr<WindowVisibilityInfo>>& windowVisibilityInfos, std::string& visibilityInfo, const std::vector<std::pair<uint64_t, WindowVisibilityState>>& currVisibleData) UpdateSubWindowVisibility() argument 7531 SetSessionVisibilityInfo(const sptr<SceneSession>& session, WindowVisibilityState visibleState, std::vector<sptr<WindowVisibilityInfo>>& windowVisibilityInfos, std::string& visibilityInfo) SetSessionVisibilityInfo() argument 7636 WindowVisibilityState visibleState = elem.second; DealwithVisibilityChange() local [all...] |
Completed in 24 milliseconds