Searched defs:vi_conversions (Results 1 - 1 of 1) sorted by relevance
/third_party/mesa3d/src/microsoft/vulkan/ |
H A D | dzn_pipeline.c | 191 dzn_pipeline_get_nir_shader(struct dzn_device *device, const struct dzn_pipeline_layout *layout, struct vk_pipeline_cache *cache, const uint8_t *hash, const VkPipelineShaderStageCreateInfo *stage_info, gl_shader_stage stage, enum dxil_spirv_yz_flip_mode yz_flip_mode, uint16_t y_flip_mask, uint16_t z_flip_mask, bool force_sample_rate_shading, enum pipe_format *vi_conversions, const nir_shader_compiler_options *nir_opts, nir_shader **nir) dzn_pipeline_get_nir_shader() argument 650 dzn_graphics_pipeline_hash_attribs(D3D12_INPUT_ELEMENT_DESC *attribs, enum pipe_format *vi_conversions, uint8_t *result) dzn_graphics_pipeline_hash_attribs() argument 663 dzn_graphics_pipeline_compile_shaders(struct dzn_device *device, struct dzn_graphics_pipeline *pipeline, struct vk_pipeline_cache *cache, const struct dzn_pipeline_layout *layout, D3D12_PIPELINE_STATE_STREAM_DESC *out, D3D12_INPUT_ELEMENT_DESC *attribs, enum pipe_format *vi_conversions, const VkGraphicsPipelineCreateInfo *info) dzn_graphics_pipeline_compile_shaders() argument 949 dzn_graphics_pipeline_translate_vi(struct dzn_graphics_pipeline *pipeline, const VkGraphicsPipelineCreateInfo *in, D3D12_INPUT_ELEMENT_DESC *inputs, enum pipe_format *vi_conversions) dzn_graphics_pipeline_translate_vi() argument 1632 enum pipe_format vi_conversions[MAX_VERTEX_GENERIC_ATTRIBS] = { 0 }; dzn_graphics_pipeline_create() local [all...] |
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