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Searched defs:vertexCount (Results 1 - 25 of 147) sorted by relevance

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/third_party/skia/src/gpu/geometry/
H A DGrInnerFanTriangulator.h40 int vertexCount = this->GrTriangulator::polysToTriangles(polys, vertexAlloc); in polysToTriangles() local
H A DGrPathUtils.h85 void apply(void* vertices, int vertexCount, size_t stride, size_t uvOffset) const { in apply() argument
/third_party/skia/third_party/externals/swiftshader/src/Pipeline/
H A DVertexProgram.cpp69 void VertexProgram::program(Pointer<UInt> &batch, UInt &vertexCount) in program() argument
/third_party/skia/third_party/externals/angle2/util/
H A Dgeometry_utils.cpp28 size_t vertexCount = (parellelCount + 1) * (sliceCount + 1); in CreateSphereGeometry() local
/third_party/skia/src/core/
H A DSkVerticesPriv.h29 int vertexCount() const { return fVertices->fVertexCount; } in vertexCount() function in SkVerticesPriv
H A DSkVertices.cpp98 SkVertices::Builder::Builder(VertexMode mode, int vertexCount, int indexCount, in Builder() argument
199 sk_sp<SkVertices> SkVertices::MakeCopy(VertexMode mode, int vertexCount, in MakeCopy() argument
/third_party/skia/third_party/externals/dawn/src/tests/end2end/
H A DDrawTests.cpp65 void Test(uint32_t vertexCount, in Test() argument
/third_party/skia/src/gpu/
H A DGrSimpleMesh.h47 inline void GrSimpleMesh::set(sk_sp<const GrBuffer> vertexBuffer, int vertexCount, int baseVertex) { in set() argument
H A DGrOpsRenderPass.cpp228 void GrOpsRenderPass::draw(int vertexCount, int baseVertex) { in draw() argument
249 void GrOpsRenderPass::drawInstanced(int instanceCount, int baseInstance, int vertexCount, in drawInstanced() argument
H A DGrOpFlushState.cpp180 void* GrOpFlushState::makeVertexSpace(size_t vertexSize, int vertexCount, in makeVertexSpace() argument
H A DGrThreadSafeCache.cpp251 MakeVertexData(const void* vertices, int vertexCount, size_t vertexSize) MakeVertexData() argument
257 MakeVertexData(sk_sp<GrGpuBuffer> buffer, int vertexCount, size_t vertexSize) MakeVertexData() argument
/third_party/skia/bench/
H A DTriangulatorBench.cpp135 int vertexCount = GrMiddleOutPolygonTriangulator::WritePathInnerFan( variable
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/robustness/
H A DvktRobustnessUtil.hpp81 deUint32 vertexCount; member
/third_party/skia/third_party/externals/angle2/src/tests/perf_tests/
H A DDynamicPromotionPerfTest.cpp29 size_t vertexCount = 1024; member
88 const size_t vertexCount = GetParam().vertexCount; in initializeBenchmark() local
151 size_t vertexCount = GetParam().vertexCount; in drawBenchmark() local
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/third_party/skia/src/gpu/ops/
H A DGrMeshDrawOp.cpp86 int vertexCount = verticesPerRepetition * repeatCount; in init() local
/third_party/skia/src/gpu/tessellate/
H A DPathCurveTessellator.cpp137 int vertexCount = bufferSize / sizeof(SkPoint); in WriteFixedVertexBuffer() local
/third_party/skia/third_party/externals/swiftshader/src/Device/
H A DVertexProcessor.hpp49 unsigned int vertexCount; member
/third_party/skia/include/core/
H A DSkVertices.h45 static sk_sp<SkVertices> MakeCopy(VertexMode mode, int vertexCount, in MakeCopy() argument
/third_party/skia/experimental/graphite/src/
H A DCommandBuffer.h70 void draw(PrimitiveType type, unsigned int baseVertex, unsigned int vertexCount) { in draw() argument
79 void drawInstanced(PrimitiveType type, unsigned int baseVertex, unsigned int vertexCount, in drawInstanced() argument
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/robustness/
H A DvktRobustnessUtil.hpp81 deUint32 vertexCount; member
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/util/
H A DvktDrawUtil.hpp156 deUint32 vertexCount; member
/third_party/skia/third_party/externals/angle2/src/common/
H A Dutilities.h214 T GetClampedVertexCount(size_t vertexCount) in GetClampedVertexCount() argument
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/
H A DVertexArray11.cpp308 size_t vertexCount; in updateDynamicAttribs() local
H A DInputLayoutCache.cpp112 getInputLayout( Context11 *context11, const gl::State &state, const std::vector<const TranslatedAttribute *> &currentAttributes, const AttribIndexArray &sortedSemanticIndices, gl::PrimitiveMode mode, GLsizei vertexCount, GLsizei instances, const d3d11::InputLayout **inputLayoutOut) getInputLayout() argument
193 createInputLayout( Context11 *context11, const AttribIndexArray &sortedSemanticIndices, const std::vector<const TranslatedAttribute *> &currentAttributes, gl::PrimitiveMode mode, GLsizei vertexCount, GLsizei instances, d3d11::InputLayout *inputLayoutOut) createInputLayout() argument
/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/
H A DMultisampleTest.cpp146 prepareVertexBuffer(GLBuffer &vertexBuffer, const Vector3 *vertices, size_t vertexCount, GLint positionLocation) prepareVertexBuffer() argument

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