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Searched defs:vertex1 (Results 1 - 7 of 7) sorted by relevance

/third_party/vk-gl-cts/external/openglcts/modules/glesext/tessellation_shader/
H A DesextcTessellationShaderIsolines.cpp264 const float* vertex1 = (&test_result.rendered_data[0]) + n_vertex * 3; /* components */ in checkSecondOuterTessellationLevelEffect() local
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderrender/
H A DvktShaderRenderInvarianceTests.cpp180 const tcu::Vec4 vertex1 = genRandomVector(rnd); in iterate() local
/third_party/vk-gl-cts/modules/gles3/functional/
H A Des3fShaderInvarianceTests.cpp214 const tcu::Vec4 vertex1 = genRandomVector(rnd); in init() local
H A Des3fClippingTests.cpp1269 tcu::Vec3 vertex1; in TriangleFanFillTest() local
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/shaderrender/
H A DvktShaderRenderInvarianceTests.cpp180 const tcu::Vec4 vertex1 = genRandomVector(rnd); in iterate() local
/third_party/vk-gl-cts/modules/gles2/functional/
H A Des2fShaderInvarianceTests.cpp214 const tcu::Vec4 vertex1 = genRandomVector(rnd); in init() local
H A Des2fClippingTests.cpp1265 tcu::Vec3 vertex1; in TriangleFanFillTest() local

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