Searched defs:vdpSurface (Results 1 - 3 of 3) sorted by relevance
/third_party/mesa3d/src/mesa/state_tracker/ |
H A D | st_vdpau.h | 52 st_vdpau_map_surface(struct gl_context *ctx, GLenum target, GLenum access, GLboolean output, struct gl_texture_object *texObj, struct gl_texture_image *texImage, const void *vdpSurface, GLuint index) st_vdpau_map_surface() argument 57 st_vdpau_unmap_surface(struct gl_context *ctx, GLenum target, GLenum access, GLboolean output, struct gl_texture_object *texObj, struct gl_texture_image *texImage, const void *vdpSurface, GLuint index) st_vdpau_unmap_surface() argument
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H A D | st_vdpau.c | 61 st_vdpau_video_surface_gallium(struct gl_context *ctx, const void *vdpSurface, in st_vdpau_video_surface_gallium() argument 94 st_vdpau_output_surface_gallium(struct gl_context *ctx, const void *vdpSurface) in st_vdpau_output_surface_gallium() argument 147 st_vdpau_output_surface_dma_buf(struct gl_context *ctx, const void *vdpSurface) in st_vdpau_output_surface_dma_buf() argument 166 st_vdpau_video_surface_dma_buf(struct gl_context *ctx, const void *vdpSurface, in st_vdpau_video_surface_dma_buf() argument 186 st_vdpau_map_surface(struct gl_context *ctx, GLenum target, GLenum access, GLboolean output, struct gl_texture_object *texObj, struct gl_texture_image *texImage, const void *vdpSurface, GLuint index) st_vdpau_map_surface() argument 262 st_vdpau_unmap_surface(struct gl_context *ctx, GLenum target, GLenum access, GLboolean output, struct gl_texture_object *texObj, struct gl_texture_image *texImage, const void *vdpSurface, GLuint index) st_vdpau_unmap_surface() argument [all...] |
/third_party/mesa3d/src/mesa/main/ |
H A D | vdpau.c | 55 const GLvoid *vdpSurface; member 194 _mesa_VDPAURegisterVideoSurfaceNV(const GLvoid *vdpSurface, GLenum target, in _mesa_VDPAURegisterVideoSurfaceNV() argument 210 _mesa_VDPAURegisterOutputSurfaceNV(const GLvoid *vdpSurface, GLenum target, in _mesa_VDPAURegisterOutputSurfaceNV() argument 117 register_surface(struct gl_context *ctx, GLboolean isOutput, const GLvoid *vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames) register_surface() argument [all...] |
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