Searched defs:varying2 (Results 1 - 3 of 3) sorted by relevance
/third_party/vk-gl-cts/framework/referencerenderer/ |
H A D | rrShadingContext.cpp | 29 FragmentShadingContext::FragmentShadingContext (const GenericVec4* varying0, const GenericVec4* varying1, const GenericVec4* varying2, GenericVec4* outputArray_, GenericVec4* outputArraySrc1_, float* fragmentDepths_, int primitiveID_, int numFragmentOutputs_, int numSamples_, FaceType visibleFace_) in FragmentShadingContext() argument
|
/third_party/mesa3d/src/intel/compiler/ |
H A D | brw_compile_sf.c | 402 int varying1, varying2; in calculate_point_sprite_mask() local
|
/third_party/skia/third_party/externals/angle2/src/tests/compiler_tests/ |
H A D | CollectVariables_test.cpp | 1402 const ShaderVariable *varying2 = &outputVaryings[1]; in TEST_F() local 1430 const ShaderVariable *varying2 = &inputVaryings[1]; in TEST_F() local
|
Completed in 4 milliseconds