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Searched defs:unitTypes (Results 1 - 2 of 2) sorted by relevance

/third_party/vk-gl-cts/modules/gles3/functional/
H A Des3fTextureUnitTests.cpp198 static string generateMultiTexFragmentShader (int numUnits, const vector<GLenum>& unitTypes, const vector<glu::DataType>& samplerTypes) in generateMultiTexFragmentShader() argument
249 static sglr::pdec::ShaderProgramDeclaration generateShaderProgramDeclaration (int numUnits, const vector<GLenum>& unitTypes, const vector<glu::DataType>& samplerTypes) in generateShaderProgramDeclaration() argument
935 vector<GLenum> unitTypes; in init() local
357 MultiTexShader(deUint32 randSeed, int numUnits, const vector<GLenum>& unitTypes, const vector<glu::DataType>& samplerTypes, const vector<Vec4>& texScales, const vector<Vec4>& texBiases, const vector<int>& num2dArrayLayers) MultiTexShader() argument
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/third_party/vk-gl-cts/modules/gles2/functional/
H A Des2fTextureUnitTests.cpp131 static string generateMultiTexFragmentShader(int numUnits, const GLenum* unitTypes) in generateMultiTexFragmentShader() argument
173 static sglr::pdec::ShaderProgramDeclaration generateShaderProgramDeclaration (int numUnits, const GLenum* unitTypes) in generateShaderProgramDeclaration() argument
259 MultiTexShader::MultiTexShader (deUint32 randSeed, int numUnits, const vector<GLenum>& unitTypes) in MultiTexShader() argument
740 vector<GLenum> unitTypes; init() local
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