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Searched defs:uniformIndices (Results 1 - 16 of 16) sorted by relevance

/third_party/mesa3d/src/mesa/main/
H A Duniform_query.cpp133 _mesa_GetActiveUniformsiv(GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params) _mesa_GetActiveUniformsiv() argument
H A Duniforms.c1073 _mesa_GetUniformIndices(GLuint program, GLsizei uniformCount, const GLchar * const *uniformNames, GLuint *uniformIndices) _mesa_GetUniformIndices() argument
/third_party/vk-gl-cts/modules/gles3/functional/
H A Des3fIndexedStateQueryTests.cpp398 GLuint uniformIndices[2] = {0}; in testUniformBuffers() local
441 GLuint uniformIndices[2] = {0}; in testUniformBuffers() local
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H A Des3fShaderStateQueryTests.cpp1538 StateQueryMemoryWriteGuard<GLuint[DE_LENGTH_OF_ARRAY(uniformNames)]> uniformIndices; in test() local
1798 StateQueryMemoryWriteGuard<GLuint[DE_LENGTH_OF_ARRAY(uniformNames)]> uniformIndices; in test() local
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/third_party/skia/third_party/externals/angle2/src/libANGLE/capture/
H A Dcapture_gles_3_0_params.cpp244 CaptureGetActiveUniformsiv_uniformIndices(const State &glState, bool isCallValid, ShaderProgramID program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params, ParamCapture *paramCapture) CaptureGetActiveUniformsiv_uniformIndices() argument
260 CaptureGetActiveUniformsiv_params(const State &glState, bool isCallValid, ShaderProgramID program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params, ParamCapture *paramCapture) CaptureGetActiveUniformsiv_params() argument
571 CaptureGetUniformIndices_uniformNames(const State &glState, bool isCallValid, ShaderProgramID program, GLsizei uniformCount, const GLchar *const *uniformNames, GLuint *uniformIndices, ParamCapture *paramCapture) CaptureGetUniformIndices_uniformNames() argument
585 CaptureGetUniformIndices_uniformIndices(const State &glState, bool isCallValid, ShaderProgramID program, GLsizei uniformCount, const GLchar *const *uniformNames, GLuint *uniformIndices, ParamCapture *paramCapture) CaptureGetUniformIndices_uniformIndices() argument
H A Dcapture_gles_3_0_autogen.cpp909 CaptureGetActiveUniformsiv(const State &glState, bool isCallValid, ShaderProgramID programPacked, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params) CaptureGetActiveUniformsiv() argument
1531 CaptureGetUniformIndices(const State &glState, bool isCallValid, ShaderProgramID programPacked, GLsizei uniformCount, const GLchar *const *uniformNames, GLuint *uniformIndices) CaptureGetUniformIndices() argument
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/third_party/vk-gl-cts/modules/gles31/functional/
H A Des31fNegativeStateApiTests.cpp1012 GLuint uniformIndices = -1; in get_uniform_indices() local
/third_party/skia/third_party/externals/angle2/src/libGLESv2/
H A Dentry_points_gles_3_0_autogen.cpp1105 GL_GetActiveUniformsiv(GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params) GL_GetActiveUniformsiv() argument
1609 GL_GetUniformIndices(GLuint program, GLsizei uniformCount, const GLchar *const *uniformNames, GLuint *uniformIndices) GL_GetUniformIndices() argument
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H A DlibGLESv2_autogen.cpp1101 glGetActiveUniformsiv(GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params) glGetActiveUniformsiv() argument
1205 glGetUniformIndices(GLuint program, GLsizei uniformCount, const GLchar *const *uniformNames, GLuint *uniformIndices) glGetUniformIndices() argument
/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/
H A DlibGLESv3.cpp2463 void GL_APIENTRY GetUniformIndices(GLuint program, GLsizei uniformCount, const GLchar *const*uniformNames, GLuint *uniformIndices) in GetUniformIndices() argument
2508 void GL_APIENTRY GetActiveUniformsiv(GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params) in GetActiveUniformsiv() argument
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H A Dentry_points.cpp1325 GL_APICALL void GL_APIENTRY glGetUniformIndices(GLuint program, GLsizei uniformCount, const GLchar *const *uniformNames, GLuint *uniformIndices) in glGetUniformIndices() argument
1330 GL_APICALL void GL_APIENTRY glGetActiveUniformsiv(GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params) in glGetActiveUniformsiv() argument
/third_party/skia/third_party/externals/angle2/src/libGL/
H A Dentry_points_gl_3_autogen.cpp2521 GL_GetActiveUniformsiv(GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params) GL_GetActiveUniformsiv() argument
2592 GL_GetUniformIndices(GLuint program, GLsizei uniformCount, const GLchar *const *uniformNames, GLuint *uniformIndices) GL_GetUniformIndices() argument
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H A DlibGL_autogen.cpp3556 glGetActiveUniformsiv(GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params) glGetActiveUniformsiv() argument
3570 glGetUniformIndices(GLuint program, GLsizei uniformCount, const GLchar *const *uniformNames, GLuint *uniformIndices) glGetUniformIndices() argument
/third_party/skia/third_party/externals/angle2/src/libANGLE/
H A DvalidationES3.cpp4390 ValidateGetUniformIndices(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, GLsizei uniformCount, const GLchar *const *uniformNames, const GLuint *uniformIndices) ValidateGetUniformIndices() argument
4418 ValidateGetActiveUniformsiv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, const GLint *params) ValidateGetActiveUniformsiv() argument
H A DContext.cpp7710 getUniformIndices(ShaderProgramID program, GLsizei uniformCount, const GLchar *const *uniformNames, GLuint *uniformIndices) getUniformIndices() argument
7732 getActiveUniformsiv(ShaderProgramID program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params) getActiveUniformsiv() argument
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
H A Dnull_functions.cpp975 glGetActiveUniformsivNULL(GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params) glGetActiveUniformsivNULL() argument
1458 glGetUniformIndicesNULL(GLuint program, GLsizei uniformCount, const GLchar *const *uniformNames, GLuint *uniformIndices) glGetUniformIndicesNULL() argument

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