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Searched defs:uniformIdx (Results 1 - 2 of 2) sorted by relevance

/third_party/vk-gl-cts/modules/gles31/functional/
H A Des31fSRGBDecodeTests.cpp726 std::string SRGBTestProgram::genFunctionCall (ShaderSamplingType samplingType, const int uniformIdx) in genFunctionCall() argument
730 functionCall << " mediump vec4 texelColor" << uniformIdx << " = "; in genFunctionCall() local
736 functionCall << "texture(uTexture" << uniformIdx << ", vs_aTexCoord); \n"; in genFunctionCall() local
741 functionCall << "textureLod(uTexture" << uniformIdx << ", vs_aTexCoord, 0.0); \n"; in genFunctionCall() local
746 functionCall << "textureGrad(uTexture" << uniformIdx << ", vs_aTexCoord, vec2(0.0, 0.0), vec2(0.0, 0.0)); \n"; in genFunctionCall() local
751 functionCall << "textureOffset(uTexture" << uniformIdx << ", vs_aTexCoord, ivec2(0.0, 0.0)); \n"; in genFunctionCall() local
756 functionCall << "textureProj(uTexture" << uniformIdx << ", vec3(vs_aTexCoord, 1.0)); \n"; in genFunctionCall() local
761 functionCall << "texelFetch(uTexture" << uniformIdx << ", ivec2(vs_aTexCoord), 0); \n"; in genFunctionCall() local
766 functionCall << "texelFetchOffset(uTexture" << uniformIdx << ", ivec in genFunctionCall() local
[all...]
/third_party/skia/src/sksl/codegen/
H A DSkSLSPIRVCodeGenerator.cpp2022 int uniformIdx = this->findUniformFieldIndex(var); in getLValue() local

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