Searched defs:trackHandle (Results 1 - 2 of 2) sorted by relevance
/foundation/graphic/graphic_3d/lume/Lume_3D/src/ecs/systems/ | ||
H A D | animation_system.cpp | 1112 auto trackHandle = animationTrackManager_.Read(trackId); in ResetTargetProperties() local 1264 auto trackHandle = animationTrackManager_.Read(trackId); ApplyResults() local [all...] |
/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/src/ | ||
H A D | ecs_animation.cpp | 826 const auto trackHandle = animationTrackManager_->Read(track); GetAllRelatedEntities() local 911 auto trackHandle = animationTrackManager_->Write(animationTrack); CreateAnimationTrack() local 948 const auto trackHandle = animationTrackManager_->Read(track->GetEntity()); GetAnimationTrack() local 1162 auto trackHandle = animationTrackManager_->Read(animationTrack); SetKeyFrameData() local 1246 auto trackHandle = animationTrackManager_->Read(animationTrack); GetTrackDuration() local [all...] |
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