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Searched defs:trackHandle (Results 1 - 2 of 2) sorted by relevance

/foundation/graphic/graphic_3d/lume/Lume_3D/src/ecs/systems/
H A Danimation_system.cpp1112 auto trackHandle = animationTrackManager_.Read(trackId); in ResetTargetProperties() local
1264 auto trackHandle = animationTrackManager_.Read(trackId); ApplyResults() local
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/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/src/
H A Decs_animation.cpp826 const auto trackHandle = animationTrackManager_->Read(track); GetAllRelatedEntities() local
911 auto trackHandle = animationTrackManager_->Write(animationTrack); CreateAnimationTrack() local
948 const auto trackHandle = animationTrackManager_->Read(track->GetEntity()); GetAnimationTrack() local
1162 auto trackHandle = animationTrackManager_->Read(animationTrack); SetKeyFrameData() local
1246 auto trackHandle = animationTrackManager_->Read(animationTrack); GetTrackDuration() local
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