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Searched defs:touch (Results 1 - 13 of 13) sorted by relevance

/foundation/arkui/ace_engine/frameworks/core/components/scene_viewer/
H A Dscene_viewer_touch_handler.cpp66 auto touch = touches_.find(point.id); in CreateSceneTouchEvent() local
/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/model/
H A Dmodel_touch_handler.cpp91 auto touch = touches_.find(point.id); in CreateSceneTouchEvent() local
/foundation/arkui/ace_engine/frameworks/bridge/declarative_frontend/jsview/models/
H A Dradio_model_impl.cpp141 auto touch = ViewStackProcessor::GetInstance()->GetTouchListenerComponent(); in SetResponseRegion() local
H A Dview_abstract_model_impl.cpp1241 auto touch = ViewStackProcessor::GetInstance()->GetTouchListenerComponent(); in SetResponseRegion() local
/foundation/multimodalinput/input/service/touch_event_normalize/test/src/
H A Dtouch_transform_processor_test.cpp263 auto touch = libinput_event_get_touch_event(event); in HWTEST_F() local
315 auto touch = libinput_event_get_touch_event(event); in HWTEST_F() local
349 auto touch = libinput_event_get_touch_event(event); in HWTEST_F() local
487 auto touch = libinput_event_get_touch_event(event); in HWTEST_F() local
532 auto touch in HWTEST_F() local
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/foundation/multimodalinput/input/service/touch_event_normalize/src/
H A Dtouch_transform_processor.cpp52 auto touch = libinput_event_get_touch_event(event); in OnEventTouchDown() local
150 auto touch = libinput_event_get_touch_event(event); OnEventTouchMotion() local
198 auto touch = libinput_event_get_touch_event(event); OnEventTouchUp() local
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/foundation/arkui/ace_engine/frameworks/core/common/
H A Devent_dump.cpp262 std::unique_ptr<JsonValue> touch = JsonUtil::CreateArray(true); in BuildTouchPoints() local
/foundation/multimodalinput/input/service/window_manager/test/
H A Dinput_windows_manager_ex_test.cpp753 libinput_event_touch *touch = nullptr; in HWTEST_F() local
782 libinput_event_touch *touch = nullptr; in HWTEST_F() local
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/foundation/arkui/ace_engine/test/unittest/core/pattern/web/
H A Dweb_pattern_window_test_ng.cpp883 auto touch = std::make_shared<TouchEventListener>(); in HWTEST_F() local
/foundation/arkui/ace_engine/test/unittest/core/pattern/menu/
H A Dmenuitem_pattern_test_ng.cpp753 auto touch = itemNode->GetOrCreateGestureEventHub()->touchEventActuator_; in HWTEST_F() local
1677 auto touch = itemNode->GetOrCreateGestureEventHub()->touchEventActuator_; in HWTEST_F() local
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/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/menu/wrapper/
H A Dmenu_wrapper_pattern.cpp113 auto touch = info.GetChangedTouches().front(); in HandleInteraction() local
393 auto touch = info.GetChangedTouches().front(); in OnTouchEvent() local
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/foundation/arkui/ui_lite/frameworks/components/
H A Dui_view.cpp649 void UIView::SetTouchable(bool touch) in SetTouchable() argument
/foundation/multimodalinput/input/service/window_manager/src/
H A Dinput_windows_manager.cpp1676 void InputWindowsManager::GetPhysicalDisplayCoord(struct libinput_event_touch* touch, in UpdateDisplayInfo() argument
1714 TouchPointToDisplayPoint(int32_t deviceId, struct libinput_event_touch* touch, EventTouch& touchInfo, int32_t& physicalDisplayId) UpdateDisplayInfo() argument
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