Searched defs:tf_mode (Results 1 - 10 of 10) sorted by relevance
/third_party/vk-gl-cts/external/openglcts/modules/glesext/tessellation_shader/ |
H A D | esextcTessellationShaderXFB.hpp | 75 glw::GLenum tf_mode; member
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H A D | esextcTessellationShaderBarrier.cpp | 253 glw::GLenum tf_mode = GL_NONE; in iterate() local
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H A D | esextcTessellationShaderVertexOrdering.cpp | 420 glw::GLenum tf_mode = TessellationShaderUtils::getTFModeForPrimitiveMode(primitive_mode, is_point_mode_enabled); in initTestIteration() local
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H A D | esextcTessellationShaderTessellation.cpp | 662 glw::GLenum tf_mode = in iterate() local 1368 glw::GLenum tf_mode = in iterate() local 2071 glw::GLenum tf_mode = TessellationShaderUtils::getTFModeForPrimitiveMode(test.primitive_mode, false); in iterate() local
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H A D | esextcTessellationShaderUtils.cpp | 143 glw::GLenum tf_mode = in captureTessellationData() local
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H A D | esextcTessellationShaderInvariance.cpp | 592 glw::GLenum tf_mode = TessellationShaderUtils::getTFModeForPrimitiveMode(primitive_mode, is_point_mode); in iterate() local
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H A D | esextcTessellationShaderTCTE.cpp | 815 glw::GLenum tf_mode = in executeTestRun() local 2859 glw::GLenum tf_mode = TessellationShaderUtils::getTFModeForPrimitiveMode(run.primitive_mode, run.point_mode); in initTestRun() local
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/third_party/vk-gl-cts/external/openglcts/modules/glesext/geometry_shader/ |
H A D | esextcGeometryShaderInput.hpp | 155 glw::GLenum tf_mode; member
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H A D | esextcGeometryShaderInput.cpp | 801 initCase(Case& info, glw::GLenum draw_call_mode, glw::GLint draw_call_n_vertices, glw::GLint expected_array_length, glw::GLenum tf_mode, const glw::GLchar* input_body_part, const glw::GLchar* output_body_part) initCase() argument
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/third_party/vk-gl-cts/external/openglcts/modules/gl/ |
H A D | gl3cCullDistanceTests.cpp | 574 const glw::GLenum tf_mode; in iterate() member
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