/third_party/skia/src/gpu/gl/ |
H A D | GrGLTexture.cpp | 173 SkString texture_id; in dumpMemoryStatistics() local
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/third_party/vk-gl-cts/external/openglcts/modules/glesext/geometry_shader/ |
H A D | esextcGeometryShaderLayeredRendering.cpp | 442 glw::GLuint texture_id = 0; in iterate() local
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H A D | esextcGeometryShaderLimits.hpp | 801 glw::GLuint texture_id; member 1102 glw::GLuint texture_id; member
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/third_party/vk-gl-cts/external/openglcts/modules/glesext/texture_cube_map_array/ |
H A D | esextcTextureCubeMapArrayColorDepthAttachments.cpp | 221 configureLayeredFramebufferAttachment( glw::GLuint texture_id, bool should_use_as_color_attachment) configureLayeredFramebufferAttachment() argument 258 configureNonLayeredFramebufferAttachment( glw::GLuint texture_id, glw::GLuint n_layer, bool should_use_as_color_attachment, bool should_update_draw_framebuffer) configureNonLayeredFramebufferAttachment() argument 689 prepareImmutableTextureObject( glw::GLuint texture_id, glw::GLuint texture_size, glw::GLuint n_cubemaps, bool should_take_color_texture_properties) prepareImmutableTextureObject() argument 729 prepareMutableTextureObject( glw::GLuint texture_id, glw::GLuint texture_size, glw::GLuint n_cubemaps, bool should_take_color_texture_properties) prepareMutableTextureObject() argument 774 releaseAndDetachTextureObject(glw::GLuint texture_id, bool is_color_attachment) releaseAndDetachTextureObject() argument [all...] |
/third_party/vk-gl-cts/external/openglcts/modules/common/ |
H A D | glcRobustnessTests.cpp | 544 void ReadnPixelsTest::cleanTexture(deqp::Context& context, glw::GLuint texture_id) in cleanTexture() argument
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H A D | glcKHRDebugTests.cpp | 471 GLuint texture_id = 0; in iterate() local 523 GLuint texture_id = 0; in iterate() local [all...] |
H A D | glcRobustBufferAccessBehaviorTests.cpp | 1231 void VertexBufferObjectsTest::cleanTexture(const Functions& gl, glw::GLuint texture_id) in cleanTexture() argument 1257 bool VertexBufferObjectsTest::verifyInvalidResults(const Functions& gl, glw::GLuint texture_id) in verifyInvalidResults() argument 245 AttachTexture(const glw::Functions& gl, glw::GLenum target, glw::GLenum attachment, glw::GLuint texture_id, glw::GLint level, glw::GLuint width, glw::GLuint height) AttachTexture() argument 1271 verifyValidResults(const Functions& gl, glw::GLuint texture_id) verifyValidResults() argument 1282 verifyResults(const Functions& gl, glw::GLuint texture_id) verifyResults() argument 1678 prepareTexture(const Functions& gl, bool is_source, glw::GLuint texture_id) prepareTexture() argument 1857 verifyInvalidResults(const Functions& gl, glw::GLuint texture_id) verifyInvalidResults() argument 2113 verifyValidResults(const Functions& gl, glw::GLuint texture_id) verifyValidResults() argument 2691 verifyInvalidResults(const Functions& gl, glw::GLuint texture_id) verifyInvalidResults() argument 2942 verifyValidResults(const glw::Functions& gl, glw::GLuint texture_id) verifyValidResults() argument [all...] |
H A D | glcViewportArrayTests.cpp | 192 void Utils::framebuffer::attachTexture(glw::GLenum attachment, glw::GLuint texture_id, glw::GLuint width, in attachTexture() argument
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/third_party/vk-gl-cts/external/openglcts/modules/gl/ |
H A D | gl4cStencilTexturingTests.cpp | 820 GLuint texture_id = 0; in prepareDestinationTexture() local 949 GLuint texture_id = 0; in prepareSourceTexture() local
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H A D | gl4cMultiBindTests.cpp | 1485 void fillMSTexture(deqp::Context& context, GLuint texture_id, GLuint value, bool is_array) in fillMSTexture() argument 595 AttachTexture(const glw::Functions& gl, glw::GLenum target, glw::GLenum attachment, glw::GLuint texture_id, glw::GLint level, glw::GLuint width, glw::GLuint height) AttachTexture() argument
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H A D | gl4cBufferStorageTests.cpp | 908 AttachTexture(const glw::Functions& gl, glw::GLenum target, glw::GLenum attachment, glw::GLuint texture_id, glw::GLuint width, glw::GLuint height) AttachTexture() argument
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H A D | gl4cShaderImageLoadStoreTests.cpp | 7008 void BindTextureToImage(GLuint program_id, GLuint texture_id, GLuint image_unit, const char* uniform_name) in BindTextureToImage() argument 7196 GLuint texture_id = 0; in Create2DR8UITexture() local 7508 BindTextureToImage(GLuint program_id, GLuint texture_id, GLuint image_unit, GLuint layer, const char* uniform_name) BindTextureToImage() argument 7729 GLuint texture_id = 0; CreateRGBA8Texture() local 7805 ExtractTextureData(GLuint texture_id, GLuint edge, GLuint n_layers, GLenum target, std::vector<GLubyte>& texture_data) ExtractTextureData() argument 8171 BindTextureToImage(GLuint program_id, GLuint texture_id, GLint level, GLuint image_unit, const char* uniform_name) BindTextureToImage() argument 8200 CheckIfTextureIsBlack(GLuint texture_id) CheckIfTextureIsBlack() argument 8238 CheckIfTextureWasModified(GLuint texture_id, GLubyte magic_number) CheckIfTextureWasModified() argument 8363 GLuint texture_id = 0; Create2DRGBA8CompleteTexture() local 8444 GLuint texture_id = 0; Create2DRGBA8IncompleteTexture() local [all...] |
H A D | gl4cShaderSubroutineTests.cpp | 140 void Utils::framebuffer::attachTexture(glw::GLenum attachment, glw::GLuint texture_id, glw::GLuint width, in attachTexture() argument
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H A D | gl4cShadingLanguage420PackTests.cpp | 17797 void Utils::framebuffer::attachTexture(glw::GLenum attachment, glw::GLuint texture_id, glw::GLuint width, in attachTexture() argument
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H A D | gl4cEnhancedLayoutsTests.cpp | 2183 void Framebuffer::AttachTexture(GLenum attachment, GLuint texture_id, GLuint width, GLuint height) in AttachTexture() argument 2233 void Framebuffer::AttachTexture(const Functions& gl, GLenum attachment, GLuint texture_id, GLuint width, GLuint height) in AttachTexture() argument
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/third_party/spirv-tools/source/val/ |
H A D | validate_image.cpp | 1096 int texture_id = ld_inst->GetOperandAs<int>(2); // variable to load in ValidateSampledImage() local 2155 int texture_id = ld_inst->GetOperandAs<int>(2); // variable to load in ValidateImageProcessingQCOMDecoration() local
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H A D | validation_state.cpp | 614 RegisterQCOMImageProcessingTextureConsumer( uint32_t texture_id, const Instruction* consumer0, const Instruction* consumer1) RegisterQCOMImageProcessingTextureConsumer() argument
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/third_party/skia/third_party/externals/imgui/ |
H A D | imgui_widgets.cpp | 1025 bool ImGui::ImageButtonEx(ImGuiID id, ImTextureID texture_id, const ImVec2& size, const ImVec2& uv0, const ImVec2& uv1, const ImVec2& padding, const ImVec4& bg_col, const ImVec4& tint_col) in ImageButtonEx() argument
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H A D | imgui_draw.cpp | 609 void ImDrawList::PushTextureID(ImTextureID texture_id) in PushTextureID() argument
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/third_party/mesa3d/src/imgui/ |
H A D | imgui_draw.cpp | 510 void ImDrawList::PushTextureID(ImTextureID texture_id) in PushTextureID() argument
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