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Searched defs:texture_id (Results 1 - 20 of 20) sorted by relevance

/third_party/skia/src/gpu/gl/
H A DGrGLTexture.cpp173 SkString texture_id; in dumpMemoryStatistics() local
/third_party/vk-gl-cts/external/openglcts/modules/glesext/geometry_shader/
H A DesextcGeometryShaderLayeredRendering.cpp442 glw::GLuint texture_id = 0; in iterate() local
H A DesextcGeometryShaderLimits.hpp801 glw::GLuint texture_id; member
1102 glw::GLuint texture_id; member
/third_party/vk-gl-cts/external/openglcts/modules/glesext/texture_cube_map_array/
H A DesextcTextureCubeMapArrayColorDepthAttachments.cpp221 configureLayeredFramebufferAttachment( glw::GLuint texture_id, bool should_use_as_color_attachment) configureLayeredFramebufferAttachment() argument
258 configureNonLayeredFramebufferAttachment( glw::GLuint texture_id, glw::GLuint n_layer, bool should_use_as_color_attachment, bool should_update_draw_framebuffer) configureNonLayeredFramebufferAttachment() argument
689 prepareImmutableTextureObject( glw::GLuint texture_id, glw::GLuint texture_size, glw::GLuint n_cubemaps, bool should_take_color_texture_properties) prepareImmutableTextureObject() argument
729 prepareMutableTextureObject( glw::GLuint texture_id, glw::GLuint texture_size, glw::GLuint n_cubemaps, bool should_take_color_texture_properties) prepareMutableTextureObject() argument
774 releaseAndDetachTextureObject(glw::GLuint texture_id, bool is_color_attachment) releaseAndDetachTextureObject() argument
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/third_party/vk-gl-cts/external/openglcts/modules/common/
H A DglcRobustnessTests.cpp544 void ReadnPixelsTest::cleanTexture(deqp::Context& context, glw::GLuint texture_id) in cleanTexture() argument
H A DglcKHRDebugTests.cpp471 GLuint texture_id = 0; in iterate() local
523 GLuint texture_id = 0; in iterate() local
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H A DglcRobustBufferAccessBehaviorTests.cpp1231 void VertexBufferObjectsTest::cleanTexture(const Functions& gl, glw::GLuint texture_id) in cleanTexture() argument
1257 bool VertexBufferObjectsTest::verifyInvalidResults(const Functions& gl, glw::GLuint texture_id) in verifyInvalidResults() argument
245 AttachTexture(const glw::Functions& gl, glw::GLenum target, glw::GLenum attachment, glw::GLuint texture_id, glw::GLint level, glw::GLuint width, glw::GLuint height) AttachTexture() argument
1271 verifyValidResults(const Functions& gl, glw::GLuint texture_id) verifyValidResults() argument
1282 verifyResults(const Functions& gl, glw::GLuint texture_id) verifyResults() argument
1678 prepareTexture(const Functions& gl, bool is_source, glw::GLuint texture_id) prepareTexture() argument
1857 verifyInvalidResults(const Functions& gl, glw::GLuint texture_id) verifyInvalidResults() argument
2113 verifyValidResults(const Functions& gl, glw::GLuint texture_id) verifyValidResults() argument
2691 verifyInvalidResults(const Functions& gl, glw::GLuint texture_id) verifyInvalidResults() argument
2942 verifyValidResults(const glw::Functions& gl, glw::GLuint texture_id) verifyValidResults() argument
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H A DglcViewportArrayTests.cpp192 void Utils::framebuffer::attachTexture(glw::GLenum attachment, glw::GLuint texture_id, glw::GLuint width, in attachTexture() argument
/third_party/vk-gl-cts/external/openglcts/modules/gl/
H A Dgl4cStencilTexturingTests.cpp820 GLuint texture_id = 0; in prepareDestinationTexture() local
949 GLuint texture_id = 0; in prepareSourceTexture() local
H A Dgl4cMultiBindTests.cpp1485 void fillMSTexture(deqp::Context& context, GLuint texture_id, GLuint value, bool is_array) in fillMSTexture() argument
595 AttachTexture(const glw::Functions& gl, glw::GLenum target, glw::GLenum attachment, glw::GLuint texture_id, glw::GLint level, glw::GLuint width, glw::GLuint height) AttachTexture() argument
H A Dgl4cBufferStorageTests.cpp908 AttachTexture(const glw::Functions& gl, glw::GLenum target, glw::GLenum attachment, glw::GLuint texture_id, glw::GLuint width, glw::GLuint height) AttachTexture() argument
H A Dgl4cShaderImageLoadStoreTests.cpp7008 void BindTextureToImage(GLuint program_id, GLuint texture_id, GLuint image_unit, const char* uniform_name) in BindTextureToImage() argument
7196 GLuint texture_id = 0; in Create2DR8UITexture() local
7508 BindTextureToImage(GLuint program_id, GLuint texture_id, GLuint image_unit, GLuint layer, const char* uniform_name) BindTextureToImage() argument
7729 GLuint texture_id = 0; CreateRGBA8Texture() local
7805 ExtractTextureData(GLuint texture_id, GLuint edge, GLuint n_layers, GLenum target, std::vector<GLubyte>& texture_data) ExtractTextureData() argument
8171 BindTextureToImage(GLuint program_id, GLuint texture_id, GLint level, GLuint image_unit, const char* uniform_name) BindTextureToImage() argument
8200 CheckIfTextureIsBlack(GLuint texture_id) CheckIfTextureIsBlack() argument
8238 CheckIfTextureWasModified(GLuint texture_id, GLubyte magic_number) CheckIfTextureWasModified() argument
8363 GLuint texture_id = 0; Create2DRGBA8CompleteTexture() local
8444 GLuint texture_id = 0; Create2DRGBA8IncompleteTexture() local
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H A Dgl4cShaderSubroutineTests.cpp140 void Utils::framebuffer::attachTexture(glw::GLenum attachment, glw::GLuint texture_id, glw::GLuint width, in attachTexture() argument
H A Dgl4cShadingLanguage420PackTests.cpp17797 void Utils::framebuffer::attachTexture(glw::GLenum attachment, glw::GLuint texture_id, glw::GLuint width, in attachTexture() argument
H A Dgl4cEnhancedLayoutsTests.cpp2183 void Framebuffer::AttachTexture(GLenum attachment, GLuint texture_id, GLuint width, GLuint height) in AttachTexture() argument
2233 void Framebuffer::AttachTexture(const Functions& gl, GLenum attachment, GLuint texture_id, GLuint width, GLuint height) in AttachTexture() argument
/third_party/spirv-tools/source/val/
H A Dvalidate_image.cpp1096 int texture_id = ld_inst->GetOperandAs<int>(2); // variable to load in ValidateSampledImage() local
2155 int texture_id = ld_inst->GetOperandAs<int>(2); // variable to load in ValidateImageProcessingQCOMDecoration() local
H A Dvalidation_state.cpp614 RegisterQCOMImageProcessingTextureConsumer( uint32_t texture_id, const Instruction* consumer0, const Instruction* consumer1) RegisterQCOMImageProcessingTextureConsumer() argument
/third_party/skia/third_party/externals/imgui/
H A Dimgui_widgets.cpp1025 bool ImGui::ImageButtonEx(ImGuiID id, ImTextureID texture_id, const ImVec2& size, const ImVec2& uv0, const ImVec2& uv1, const ImVec2& padding, const ImVec4& bg_col, const ImVec4& tint_col) in ImageButtonEx() argument
H A Dimgui_draw.cpp609 void ImDrawList::PushTextureID(ImTextureID texture_id) in PushTextureID() argument
/third_party/mesa3d/src/imgui/
H A Dimgui_draw.cpp510 void ImDrawList::PushTextureID(ImTextureID texture_id) in PushTextureID() argument

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