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Searched defs:texturePacked (Results 1 - 13 of 13) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/libANGLE/capture/
H A Dcapture_gles_3_1_autogen.cpp36 CaptureBindImageTexture(const State &glState, bool isCallValid, GLuint unit, TextureID texturePacked, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format) CaptureBindImageTexture() argument
H A Dcapture_gles_3_2_autogen.cpp386 CaptureFramebufferTexture(const State &glState, bool isCallValid, GLenum target, GLenum attachment, TextureID texturePacked, GLint level) CaptureFramebufferTexture() argument
H A Dcapture_gles_2_0_autogen.cpp114 CaptureBindTexture(const State &glState, bool isCallValid, TextureType targetPacked, TextureID texturePacked) CaptureBindTexture() argument
822 CaptureFramebufferTexture2D(const State &glState, bool isCallValid, GLenum target, GLenum attachment, TextureTarget textargetPacked, TextureID texturePacked, GLint level) CaptureFramebufferTexture2D() argument
2000 CaptureIsTexture(const State &glState, bool isCallValid, TextureID texturePacked, GLboolean returnValue) CaptureIsTexture() argument
H A Dcapture_gles_3_0_autogen.cpp698 CaptureFramebufferTextureLayer(const State &glState, bool isCallValid, GLenum target, GLenum attachment, TextureID texturePacked, GLint level, GLint layer) CaptureFramebufferTextureLayer() argument
H A Dcapture_gles_ext_autogen.cpp5732 CaptureFramebufferTextureEXT(const State &glState, bool isCallValid, GLenum target, GLenum attachment, TextureID texturePacked, GLint level) CaptureFramebufferTextureEXT() argument
6255 CaptureFramebufferTexture2DMultisampleEXT(const State &glState, bool isCallValid, GLenum target, GLenum attachment, TextureTarget textargetPacked, TextureID texturePacked, GLint level, GLsizei samples) CaptureFramebufferTexture2DMultisampleEXT() argument
9504 CaptureFramebufferTexture2DOES(const State &glState, bool isCallValid, GLenum target, GLenum attachment, TextureTarget textargetPacked, TextureID texturePacked, GLint level) CaptureFramebufferTexture2DOES() argument
9711 CaptureFramebufferTextureOES(const State &glState, bool isCallValid, GLenum target, GLenum attachment, TextureID texturePacked, GLint level) CaptureFramebufferTextureOES() argument
10175 CaptureFramebufferTexture3DOES(const State &glState, bool isCallValid, GLenum target, GLenum attachment, TextureTarget textargetPacked, TextureID texturePacked, GLint level, GLint zoffset) CaptureFramebufferTexture3DOES() argument
10890 CaptureFramebufferTextureMultiviewOVR(const State &glState, bool isCallValid, GLenum target, GLenum attachment, TextureID texturePacked, GLint level, GLint baseViewIndex, GLsizei numViews) CaptureFramebufferTextureMultiviewOVR() argument
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/third_party/skia/third_party/externals/angle2/src/libGLESv2/
H A Dentry_points_gles_3_1_autogen.cpp70 TextureID texturePacked = PackParam<TextureID>(texture); in GL_BindImageTexture() local
H A Dentry_points_gles_3_2_autogen.cpp496 TextureID texturePacked = PackParam<TextureID>(texture); in GL_FramebufferTexture() local
H A Dentry_points_gles_2_0_autogen.cpp187 TextureID texturePacked = PackParam<TextureID>(texture); in GL_BindTexture() local
1287 TextureID texturePacked = PackParam<TextureID>(texture); in GL_FramebufferTexture2D() local
2419 TextureID texturePacked = PackParam<TextureID>(texture); in GL_IsTexture() local
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H A Dentry_points_gles_3_0_autogen.cpp914 TextureID texturePacked = PackParam<TextureID>(texture); in GL_FramebufferTextureLayer() local
H A Dentry_points_gles_ext_autogen.cpp5137 TextureID texturePacked = PackParam<TextureID>(texture); in GL_FramebufferTextureEXT() local
5834 TextureID texturePacked = PackParam<TextureID>(texture); in GL_FramebufferTexture2DMultisampleEXT() local
9642 TextureID texturePacked = PackParam<TextureID>(texture); in GL_FramebufferTexture2DOES() local
9910 TextureID texturePacked = PackParam<TextureID>(texture); GL_FramebufferTextureOES() local
10439 TextureID texturePacked = PackParam<TextureID>(texture); GL_FramebufferTexture3DOES() local
11247 TextureID texturePacked = PackParam<TextureID>(texture); GL_FramebufferTextureMultiviewOVR() local
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/third_party/skia/third_party/externals/angle2/src/libGL/
H A Dentry_points_gl_3_autogen.cpp712 TextureID texturePacked = PackParam<TextureID>(texture); in GL_FramebufferTexture1D() local
748 TextureID texturePacked = PackParam<TextureID>(texture); in GL_FramebufferTexture2D() local
786 TextureID texturePacked = PackParam<TextureID>(texture); in GL_FramebufferTexture3D() local
820 TextureID texturePacked = PackParam<TextureID>(texture); GL_FramebufferTextureLayer() local
2919 TextureID texturePacked = PackParam<TextureID>(texture); GL_FramebufferTexture() local
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H A Dentry_points_gl_4_autogen.cpp3938 TextureID texturePacked = PackParam<TextureID>(texture); in GL_BindImageTexture() local
5157 TextureID texturePacked = PackParam<TextureID>(texture); in GL_InvalidateTexImage() local
5192 TextureID texturePacked = PackParam<TextureID>(texture); in GL_InvalidateTexSubImage() local
5537 TextureID texturePacked = PackParam<TextureID>(texture); GL_TextureView() local
5920 TextureID texturePacked = PackParam<TextureID>(texture); GL_ClearTexImage() local
5960 TextureID texturePacked = PackParam<TextureID>(texture); GL_ClearTexSubImage() local
5990 TextureID texturePacked = PackParam<TextureID>(texture); GL_BindTextureUnit() local
6332 TextureID texturePacked = PackParam<TextureID>(texture); GL_CompressedTextureSubImage1D() local
6371 TextureID texturePacked = PackParam<TextureID>(texture); GL_CompressedTextureSubImage2D() local
6413 TextureID texturePacked = PackParam<TextureID>(texture); GL_CompressedTextureSubImage3D() local
6481 TextureID texturePacked = PackParam<TextureID>(texture); GL_CopyTextureSubImage1D() local
6517 TextureID texturePacked = PackParam<TextureID>(texture); GL_CopyTextureSubImage2D() local
6555 TextureID texturePacked = PackParam<TextureID>(texture); GL_CopyTextureSubImage3D() local
6884 TextureID texturePacked = PackParam<TextureID>(texture); GL_GenerateTextureMipmap() local
6914 TextureID texturePacked = PackParam<TextureID>(texture); GL_GetCompressedTextureImage() local
6953 TextureID texturePacked = PackParam<TextureID>(texture); GL_GetCompressedTextureSubImage() local
7352 TextureID texturePacked = PackParam<TextureID>(texture); GL_GetTextureImage() local
7384 TextureID texturePacked = PackParam<TextureID>(texture); GL_GetTextureLevelParameterfv() local
7416 TextureID texturePacked = PackParam<TextureID>(texture); GL_GetTextureLevelParameteriv() local
7444 TextureID texturePacked = PackParam<TextureID>(texture); GL_GetTextureParameterIiv() local
7471 TextureID texturePacked = PackParam<TextureID>(texture); GL_GetTextureParameterIuiv() local
7498 TextureID texturePacked = PackParam<TextureID>(texture); GL_GetTextureParameterfv() local
7525 TextureID texturePacked = PackParam<TextureID>(texture); GL_GetTextureParameteriv() local
7568 TextureID texturePacked = PackParam<TextureID>(texture); GL_GetTextureSubImage() local
8684 TextureID texturePacked = PackParam<TextureID>(texture); GL_NamedFramebufferTexture() local
8718 TextureID texturePacked = PackParam<TextureID>(texture); GL_NamedFramebufferTextureLayer() local
8871 TextureID texturePacked = PackParam<TextureID>(texture); GL_TextureBuffer() local
8905 TextureID texturePacked = PackParam<TextureID>(texture); GL_TextureBufferRange() local
8934 TextureID texturePacked = PackParam<TextureID>(texture); GL_TextureParameterIiv() local
8961 TextureID texturePacked = PackParam<TextureID>(texture); GL_TextureParameterIuiv() local
8987 TextureID texturePacked = PackParam<TextureID>(texture); GL_TextureParameterf() local
9014 TextureID texturePacked = PackParam<TextureID>(texture); GL_TextureParameterfv() local
9040 TextureID texturePacked = PackParam<TextureID>(texture); GL_TextureParameteri() local
9067 TextureID texturePacked = PackParam<TextureID>(texture); GL_TextureParameteriv() local
9097 TextureID texturePacked = PackParam<TextureID>(texture); GL_TextureStorage1D() local
9129 TextureID texturePacked = PackParam<TextureID>(texture); GL_TextureStorage2D() local
9165 TextureID texturePacked = PackParam<TextureID>(texture); GL_TextureStorage2DMultisample() local
9202 TextureID texturePacked = PackParam<TextureID>(texture); GL_TextureStorage3D() local
9239 TextureID texturePacked = PackParam<TextureID>(texture); GL_TextureStorage3DMultisample() local
9278 TextureID texturePacked = PackParam<TextureID>(texture); GL_TextureSubImage1D() local
9317 TextureID texturePacked = PackParam<TextureID>(texture); GL_TextureSubImage2D() local
9359 TextureID texturePacked = PackParam<TextureID>(texture); GL_TextureSubImage3D() local
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H A Dentry_points_gl_1_autogen.cpp7400 TextureID texturePacked = PackParam<TextureID>(texture); in GL_BindTexture() local
7886 TextureID texturePacked = PackParam<TextureID>(texture); in GL_IsTexture() local

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