/third_party/skia/third_party/externals/angle2/src/libANGLE/capture/ |
H A D | capture_gles_3_1_autogen.cpp | 36 CaptureBindImageTexture(const State &glState, bool isCallValid, GLuint unit, TextureID texturePacked, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format) CaptureBindImageTexture() argument
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H A D | capture_gles_3_2_autogen.cpp | 386 CaptureFramebufferTexture(const State &glState, bool isCallValid, GLenum target, GLenum attachment, TextureID texturePacked, GLint level) CaptureFramebufferTexture() argument
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H A D | capture_gles_2_0_autogen.cpp | 114 CaptureBindTexture(const State &glState, bool isCallValid, TextureType targetPacked, TextureID texturePacked) CaptureBindTexture() argument 822 CaptureFramebufferTexture2D(const State &glState, bool isCallValid, GLenum target, GLenum attachment, TextureTarget textargetPacked, TextureID texturePacked, GLint level) CaptureFramebufferTexture2D() argument 2000 CaptureIsTexture(const State &glState, bool isCallValid, TextureID texturePacked, GLboolean returnValue) CaptureIsTexture() argument
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H A D | capture_gles_3_0_autogen.cpp | 698 CaptureFramebufferTextureLayer(const State &glState, bool isCallValid, GLenum target, GLenum attachment, TextureID texturePacked, GLint level, GLint layer) CaptureFramebufferTextureLayer() argument
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H A D | capture_gles_ext_autogen.cpp | 5732 CaptureFramebufferTextureEXT(const State &glState, bool isCallValid, GLenum target, GLenum attachment, TextureID texturePacked, GLint level) CaptureFramebufferTextureEXT() argument 6255 CaptureFramebufferTexture2DMultisampleEXT(const State &glState, bool isCallValid, GLenum target, GLenum attachment, TextureTarget textargetPacked, TextureID texturePacked, GLint level, GLsizei samples) CaptureFramebufferTexture2DMultisampleEXT() argument 9504 CaptureFramebufferTexture2DOES(const State &glState, bool isCallValid, GLenum target, GLenum attachment, TextureTarget textargetPacked, TextureID texturePacked, GLint level) CaptureFramebufferTexture2DOES() argument 9711 CaptureFramebufferTextureOES(const State &glState, bool isCallValid, GLenum target, GLenum attachment, TextureID texturePacked, GLint level) CaptureFramebufferTextureOES() argument 10175 CaptureFramebufferTexture3DOES(const State &glState, bool isCallValid, GLenum target, GLenum attachment, TextureTarget textargetPacked, TextureID texturePacked, GLint level, GLint zoffset) CaptureFramebufferTexture3DOES() argument 10890 CaptureFramebufferTextureMultiviewOVR(const State &glState, bool isCallValid, GLenum target, GLenum attachment, TextureID texturePacked, GLint level, GLint baseViewIndex, GLsizei numViews) CaptureFramebufferTextureMultiviewOVR() argument [all...] |
/third_party/skia/third_party/externals/angle2/src/libGLESv2/ |
H A D | entry_points_gles_3_1_autogen.cpp | 70 TextureID texturePacked = PackParam<TextureID>(texture); in GL_BindImageTexture() local
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H A D | entry_points_gles_3_2_autogen.cpp | 496 TextureID texturePacked = PackParam<TextureID>(texture); in GL_FramebufferTexture() local
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H A D | entry_points_gles_2_0_autogen.cpp | 187 TextureID texturePacked = PackParam<TextureID>(texture); in GL_BindTexture() local 1287 TextureID texturePacked = PackParam<TextureID>(texture); in GL_FramebufferTexture2D() local 2419 TextureID texturePacked = PackParam<TextureID>(texture); in GL_IsTexture() local [all...] |
H A D | entry_points_gles_3_0_autogen.cpp | 914 TextureID texturePacked = PackParam<TextureID>(texture); in GL_FramebufferTextureLayer() local
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H A D | entry_points_gles_ext_autogen.cpp | 5137 TextureID texturePacked = PackParam<TextureID>(texture); in GL_FramebufferTextureEXT() local 5834 TextureID texturePacked = PackParam<TextureID>(texture); in GL_FramebufferTexture2DMultisampleEXT() local 9642 TextureID texturePacked = PackParam<TextureID>(texture); in GL_FramebufferTexture2DOES() local 9910 TextureID texturePacked = PackParam<TextureID>(texture); GL_FramebufferTextureOES() local 10439 TextureID texturePacked = PackParam<TextureID>(texture); GL_FramebufferTexture3DOES() local 11247 TextureID texturePacked = PackParam<TextureID>(texture); GL_FramebufferTextureMultiviewOVR() local [all...] |
/third_party/skia/third_party/externals/angle2/src/libGL/ |
H A D | entry_points_gl_3_autogen.cpp | 712 TextureID texturePacked = PackParam<TextureID>(texture); in GL_FramebufferTexture1D() local 748 TextureID texturePacked = PackParam<TextureID>(texture); in GL_FramebufferTexture2D() local 786 TextureID texturePacked = PackParam<TextureID>(texture); in GL_FramebufferTexture3D() local 820 TextureID texturePacked = PackParam<TextureID>(texture); GL_FramebufferTextureLayer() local 2919 TextureID texturePacked = PackParam<TextureID>(texture); GL_FramebufferTexture() local [all...] |
H A D | entry_points_gl_4_autogen.cpp | 3938 TextureID texturePacked = PackParam<TextureID>(texture); in GL_BindImageTexture() local 5157 TextureID texturePacked = PackParam<TextureID>(texture); in GL_InvalidateTexImage() local 5192 TextureID texturePacked = PackParam<TextureID>(texture); in GL_InvalidateTexSubImage() local 5537 TextureID texturePacked = PackParam<TextureID>(texture); GL_TextureView() local 5920 TextureID texturePacked = PackParam<TextureID>(texture); GL_ClearTexImage() local 5960 TextureID texturePacked = PackParam<TextureID>(texture); GL_ClearTexSubImage() local 5990 TextureID texturePacked = PackParam<TextureID>(texture); GL_BindTextureUnit() local 6332 TextureID texturePacked = PackParam<TextureID>(texture); GL_CompressedTextureSubImage1D() local 6371 TextureID texturePacked = PackParam<TextureID>(texture); GL_CompressedTextureSubImage2D() local 6413 TextureID texturePacked = PackParam<TextureID>(texture); GL_CompressedTextureSubImage3D() local 6481 TextureID texturePacked = PackParam<TextureID>(texture); GL_CopyTextureSubImage1D() local 6517 TextureID texturePacked = PackParam<TextureID>(texture); GL_CopyTextureSubImage2D() local 6555 TextureID texturePacked = PackParam<TextureID>(texture); GL_CopyTextureSubImage3D() local 6884 TextureID texturePacked = PackParam<TextureID>(texture); GL_GenerateTextureMipmap() local 6914 TextureID texturePacked = PackParam<TextureID>(texture); GL_GetCompressedTextureImage() local 6953 TextureID texturePacked = PackParam<TextureID>(texture); GL_GetCompressedTextureSubImage() local 7352 TextureID texturePacked = PackParam<TextureID>(texture); GL_GetTextureImage() local 7384 TextureID texturePacked = PackParam<TextureID>(texture); GL_GetTextureLevelParameterfv() local 7416 TextureID texturePacked = PackParam<TextureID>(texture); GL_GetTextureLevelParameteriv() local 7444 TextureID texturePacked = PackParam<TextureID>(texture); GL_GetTextureParameterIiv() local 7471 TextureID texturePacked = PackParam<TextureID>(texture); GL_GetTextureParameterIuiv() local 7498 TextureID texturePacked = PackParam<TextureID>(texture); GL_GetTextureParameterfv() local 7525 TextureID texturePacked = PackParam<TextureID>(texture); GL_GetTextureParameteriv() local 7568 TextureID texturePacked = PackParam<TextureID>(texture); GL_GetTextureSubImage() local 8684 TextureID texturePacked = PackParam<TextureID>(texture); GL_NamedFramebufferTexture() local 8718 TextureID texturePacked = PackParam<TextureID>(texture); GL_NamedFramebufferTextureLayer() local 8871 TextureID texturePacked = PackParam<TextureID>(texture); GL_TextureBuffer() local 8905 TextureID texturePacked = PackParam<TextureID>(texture); GL_TextureBufferRange() local 8934 TextureID texturePacked = PackParam<TextureID>(texture); GL_TextureParameterIiv() local 8961 TextureID texturePacked = PackParam<TextureID>(texture); GL_TextureParameterIuiv() local 8987 TextureID texturePacked = PackParam<TextureID>(texture); GL_TextureParameterf() local 9014 TextureID texturePacked = PackParam<TextureID>(texture); GL_TextureParameterfv() local 9040 TextureID texturePacked = PackParam<TextureID>(texture); GL_TextureParameteri() local 9067 TextureID texturePacked = PackParam<TextureID>(texture); GL_TextureParameteriv() local 9097 TextureID texturePacked = PackParam<TextureID>(texture); GL_TextureStorage1D() local 9129 TextureID texturePacked = PackParam<TextureID>(texture); GL_TextureStorage2D() local 9165 TextureID texturePacked = PackParam<TextureID>(texture); GL_TextureStorage2DMultisample() local 9202 TextureID texturePacked = PackParam<TextureID>(texture); GL_TextureStorage3D() local 9239 TextureID texturePacked = PackParam<TextureID>(texture); GL_TextureStorage3DMultisample() local 9278 TextureID texturePacked = PackParam<TextureID>(texture); GL_TextureSubImage1D() local 9317 TextureID texturePacked = PackParam<TextureID>(texture); GL_TextureSubImage2D() local 9359 TextureID texturePacked = PackParam<TextureID>(texture); GL_TextureSubImage3D() local [all...] |
H A D | entry_points_gl_1_autogen.cpp | 7400 TextureID texturePacked = PackParam<TextureID>(texture); in GL_BindTexture() local 7886 TextureID texturePacked = PackParam<TextureID>(texture); in GL_IsTexture() local
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