Searched defs:textureInfo (Results 1 - 10 of 10) sorted by relevance
/third_party/skia/src/gpu/dawn/ |
H A D | GrDawnTextureRenderTarget.cpp | 14 GrDawnTextureRenderTarget(GrDawnGpu* gpu, SkISize dimensions, int sampleCnt, const GrDawnTextureInfo& textureInfo, GrMipmapStatus mipmapStatus) GrDawnTextureRenderTarget() argument
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/third_party/skia/experimental/graphite/src/ |
H A D | TextureProxy.h | 30 const TextureInfo& textureInfo() const { return fInfo; } in textureInfo() function in skgpu::TextureProxy
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H A D | Texture.h | 25 const TextureInfo& textureInfo() const { return fInfo; } in textureInfo() function in skgpu::Texture
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H A D | Device.cpp | 52 auto textureInfo = gpu->caps()->getDefaultSampledTextureInfo(ii.colorType(), /*levelCount=*/1, in Make() local
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/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/ |
H A D | D3D11FormatTablesTest.cpp | 55 const auto &textureInfo = textureCaps.get(internalFormat); in TEST_P() local
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/third_party/skia/tests/graphite/ |
H A D | CommandBufferTest.cpp | 56 TextureInfo textureInfo; in DEF_GRAPHITE_TEST_FOR_CONTEXTS() local
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/third_party/skia/src/gpu/ |
H A D | GrAHardwareBufferUtils.cpp | 258 GrGLTextureInfo textureInfo; in make_gl_backend_texture() local
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H A D | GrProxyProvider.cpp | 801 createLazyRenderTargetProxy( LazyInstantiateCallback&& callback, const GrBackendFormat& format, SkISize dimensions, int sampleCnt, GrInternalSurfaceFlags surfaceFlags, const TextureInfo* textureInfo, GrMipmapStatus mipmapStatus, SkBackingFit fit, SkBudgeted budgeted, GrProtected isProtected, bool wrapsVkSecondaryCB, UseAllocator useAllocator) createLazyRenderTargetProxy() argument
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/third_party/skia/tests/ |
H A D | VkHardwareBufferTest.cpp | 261 GrGLTextureInfo textureInfo; in importHardwareBufferForRead() local 289 GrGLTextureInfo textureInfo; in importHardwareBufferForWrite() local [all...] |
/third_party/skia/src/gpu/d3d/ |
H A D | GrD3DGpu.cpp | 943 GrD3DTextureResourceInfo textureInfo; in onWrapBackendTexture() local 977 GrD3DTextureResourceInfo textureInfo; in onWrapRenderableBackendTexture() local [all...] |
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