Home
last modified time | relevance | path

Searched defs:textureId (Results 1 - 9 of 9) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/
H A DMaxTextureSizeTest.cpp218 GLuint textureId = 0; in TEST_P() local
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/cgl/
H A DIOSurfaceSurfaceCGL.cpp268 IOSurfaceFramebuffer(const gl::FramebufferState &data, GLuint id, GLuint textureId, bool isDefault, bool emulatedAlpha) IOSurfaceFramebuffer() argument
/third_party/vk-gl-cts/modules/gles2/functional/
H A Des2fTextureStateQueryTests.cpp212 GLuint textureId = 0; in test() local
/third_party/vk-gl-cts/external/openglcts/modules/gl/
H A Dgl4cTextureFilterMinmaxTests.cpp485 glw::GLuint TextureFilterMinmaxUtils::calcPixelSumValue(const glu::RenderContext& context, glw::GLuint textureId, in calcPixelSumValue() argument
465 getDataFromTexture(const glu::RenderContext& context, glw::GLuint textureId, tcu::IVec2 textureSize, glw::GLenum format, glw::GLenum type) getDataFromTexture() argument
/third_party/vk-gl-cts/external/openglcts/modules/common/
H A DglcLayoutLocationTests.cpp80 deUint32 textureId; // id of created texture member
178 deUint32 textureId; in createTextureBuffer() local
/third_party/skia/third_party/externals/angle2/src/tests/egl_tests/
H A DEGLProtectedContentTest.cpp155 bool createTexture(EGLBoolean isProtected, GLuint *textureId) in createTexture() argument
184 bool createTextureFromImage(EGLImage image, GLuint *textureId) in createTextureFromImage() argument
200 bool createTextureFromPbuffer(EGLSurface pBuffer, GLuint *textureId) in createTextureFromPbuffer() argument
218 bool fillTexture(GLuint textureId, GLColor color) in fillTexture() argument
232 bool renderTexture(GLuint textureId) in renderTexture() argument
[all...]
/third_party/vk-gl-cts/modules/glshared/
H A DglsTextureStateQueryTests.cpp854 glw::GLuint textureId = 0; in iterate() local
/third_party/skia/third_party/externals/angle2/src/libANGLE/
H A DFramebuffer.cpp914 bool Framebuffer::detachTexture(const Context *context, TextureID textureId) in detachTexture() argument
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
H A DBlitGL.cpp478 GLuint textureId; in blitColorBufferWithShader() local

Completed in 20 milliseconds