/foundation/arkui/ace_engine/frameworks/core/components/video/ |
H A D | render_texture.cpp | 27 const RefPtr<TextureComponent> texture = AceType::DynamicCast<TextureComponent>(component); in Update() local
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H A D | video_element_v2.cpp | 83 RefPtr<Component> VideoElementV2::FireFullscreen(bool isFullScreen, bool isPlaying, const WeakPtr<Texture>& texture) in FireFullscreen() argument 36 FireFullscreen( bool isFullScreen, const WeakPtr<Player>& player, const WeakPtr<Texture>& texture) FireFullscreen() argument
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H A D | video_component.h | 310 void SetTexture(const WeakPtr<Texture>& texture) in SetTexture() argument
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/foundation/arkui/ace_engine/frameworks/core/components/video/resource/ |
H A D | texture.cpp | 93 auto texture = weak.Upgrade(); in CreateTexture() local
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H A D | ext_texture.cpp | 85 auto texture = weak.Upgrade(); in CreateTexture() local
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/foundation/arkui/ace_engine/frameworks/core/components/xcomponent/resource/ |
H A D | native_texture.cpp | 96 auto texture = weak.Upgrade(); in CreateTexture() local
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/foundation/graphic/graphic_2d/rosen/samples/opengl/test_glFramebufferTexture3DOES/entry/src/main/cpp/ |
H A D | test_glFramebufferTexture3DOES.cpp | 80 GLuint texture;
in GLCopyTexSubImage3D() local
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/foundation/graphic/graphic_2d/interfaces/kits/napi/graphic/webgl/include/webgl/ |
H A D | webgl_texture.h | 52 void SetTexture(uint32_t texture) in SetTexture() argument
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/foundation/arkui/ace_engine/frameworks/bridge/common/dom/ |
H A D | dom_video.cpp | 212 FireFullscreen( bool isFullScreen, const WeakPtr<Player>& player, const WeakPtr<Texture>& texture) FireFullscreen() argument
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/foundation/graphic/graphic_2d/interfaces/kits/napi/graphic/webgl/src/ |
H A D | webgl_framebuffer.cpp | 262 WebGLTexture* texture = context->GetObjectInstance<WebGLTexture>( in GetWebGLAttachmentInfo() local
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H A D | webgl_rendering_context_draw.cpp | 48 WebGLTexture* texture = GetBoundTexture(env, imgArg.target, true); in TexImage2D() local 102 WebGLTexture* texture = GetBoundTexture(env, imgArg.target, true); in TexImage2D() local 27 TexImage2D_( const TexImageArg& imgArg, WebGLTexture* texture, const void* pixels, bool changeUnpackAlignment) TexImage2D_() argument 133 WebGLTexture* texture = GetBoundTexture(env, imgArg.target, true); TexImage2D() local 157 TexSubImage2D_( const TexSubImage2DArg& imgArg, WebGLTexture* texture, const void* pixels, bool changeUnpackAlignment) TexSubImage2D_() argument 173 WebGLTexture* texture = GetBoundTexture(env, imgArg.target, true); TexSubImage2D() local 194 WebGLTexture* texture = GetBoundTexture(env, imgArg.target, true); TexSubImage2D() local 245 WebGLTexture* texture = GetBoundTexture(env, imgArg.target, true); TexSubImage2D() local 510 WebGLTexture* texture = GetBoundTexture(env, imgArg.target, true); CheckCompressedTexImage2D() local 549 WebGLTexture* texture = GetBoundTexture(env, imgArg.target, true); CompressedTexImage2D() local 589 WebGLTexture* texture = GetBoundTexture(env, imgArg.target, true); CompressedTexImage2D() local 610 WebGLTexture* texture = GetBoundTexture(env, imgArg.target, true); CheckCompressedTexSubImage2D() local 690 WebGLTexture* texture = GetBoundTexture(env, imgArg.target, true); CopyTexImage2D() local 759 CheckTexImage(napi_env env, const TexImageArg& imgArg, WebGLTexture* texture) CheckTexImage() argument 788 CheckTexSubImage2D( napi_env env, const TexSubImage2DArg& imgArg, WebGLTexture* texture) CheckTexSubImage2D() argument 948 CheckCompressedTexSubDimensions( const TexSubImage2DArg& imgArg, WebGLTexture* texture) CheckCompressedTexSubDimensions() argument 1017 WebGLTexture* texture = GetBoundTexture(env, arg.target, false); CheckCopyTexSubImage() local [all...] |
H A D | webgl2_rendering_context_impl.cpp | 658 WebGLTexture* texture = GetBoundTexture(env, arg.target, false); in TexStorage2D() local 685 WebGLTexture* texture = GetBoundTexture(env, arg.target, false); in TexStorage3D() local 716 WebGLTexture* texture = GetBoundTexture(env, imgArg.target, true); in TexImage3D() local 777 WebGLTexture* texture in TexImage3D() local 816 WebGLTexture* texture = GetBoundTexture(env, arg.target, false); CheckTexSubImage3D() local 943 WebGLTexture* texture = GetBoundTexture(env, imgArg.target, true); CompressedTexImage3D() local 963 WebGLTexture* texture = GetBoundTexture(env, imgArg.target, true); CompressedTexImage3D() local 997 WebGLTexture* texture = GetBoundTexture(env, imgArg.target, true); CompressedTexSubImage3D() local 1016 WebGLTexture* texture = GetBoundTexture(env, imgArg.target, true); CompressedTexSubImage3D() local 1939 WebGLTexture* texture = GetBoundTexture(env, arg.target, false); CheckTexStorage() local [all...] |
H A D | webgl_rendering_context_base_impl.cpp | 120 napi_value WebGLRenderingContextBaseImpl::ActiveTexture(napi_env env, GLenum texture) in ActiveTexture() argument 134 uint32_t texture = WebGLTexture::DEFAULT_TEXTURE; in BindTexture() local 714 uint32_t texture = webGlTexture->GetTexture(); DeleteTexture() local 878 FrameBufferTexture2D( napi_env env, GLenum target, GLenum attachment, GLenum textureTarget, napi_value texture, GLint level) FrameBufferTexture2D() argument 2062 WebGLTexture* texture = GetBoundTexture(env, target, false); GetTexParameter() local [all...] |
H A D | webgl_rendering_context_base.cpp | 158 GLenum texture = 0; in ActiveTexture() local 2218 uint32_t texture = webGLTexture->GetTexture(); in IsTexture() local
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/foundation/arkui/ace_engine/frameworks/core/components/xcomponent/ |
H A D | xcomponent_component.h | 208 void SetTexture(RefPtr<NativeTexture> texture) in SetTexture() argument
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/foundation/multimedia/media_foundation/engine/plugin/plugins/sink/sdl/video_sink/ |
H A D | sdl_video_sink_plugin.cpp | 230 SDL_Texture* texture = in CreateSdlDispTexture() local
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/foundation/graphic/graphic_2d/rosen/modules/render_service_client/core/pipeline/ |
H A D | rs_render_thread_visitor.cpp | 985 auto texture = node.GetSurfaceTexture(); in ProcessTextureSurfaceRenderNode() local
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/foundation/graphic/graphic_2d/rosen/modules/render_service_client/core/ui/ |
H A D | rs_surface_node.cpp | 770 auto texture = surface_->GetSurfaceExt(config); in CreateSurfaceExt() local 816 auto texture = surface_->GetSurfaceExt(config); in SetSurfaceTextureAttachCallBack() local 837 auto texture = surface_->GetSurfaceExt(config); SetSurfaceTextureUpdateCallBack() local 859 auto texture = surface_->GetSurfaceExt(config); SetSurfaceTextureInitTypeCallBack() local [all...] |
/foundation/graphic/graphic_3d/lume/Lume_3D/src/gltf/ |
H A D | gltf2_data_structures.h | 495 TextureInfo texture; global() member 544 TextureInfo texture; global() member 557 TextureInfo texture; global() member 571 TextureInfo texture; global() member [all...] |
H A D | gltf2_importer.cpp | 1179 ResolveSampler( GLTF2::Texture const& texture, GLTF2::Data const& data, GLTFImportResult const& importResult) ResolveSampler() argument 1296 const GLTF2::Texture& texture = *(data.textures[i]); ResolveReferencedImages() local [all...] |
/foundation/graphic/graphic_2d/rosen/modules/render_service_base/src/pipeline/ |
H A D | rs_surface_render_node.cpp | 523 auto texture = GetSurfaceTexture(); in SetIsNotifyUIBufferAvailable() local
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/foundation/graphic/graphic_2d/rosen/modules/render_service_base/include/pipeline/ |
H A D | rs_surface_render_node.h | 1053 void SetSurfaceTexture(const std::shared_ptr<RSSurfaceTexture> &texture) { surfaceTexture_ = texture; } in SetSurfaceTexture() argument
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