Home
last modified time | relevance | path

Searched defs:texture (Results 1 - 22 of 22) sorted by relevance

/foundation/arkui/ace_engine/frameworks/core/components/video/
H A Drender_texture.cpp27 const RefPtr<TextureComponent> texture = AceType::DynamicCast<TextureComponent>(component); in Update() local
H A Dvideo_element_v2.cpp83 RefPtr<Component> VideoElementV2::FireFullscreen(bool isFullScreen, bool isPlaying, const WeakPtr<Texture>& texture) in FireFullscreen() argument
36 FireFullscreen( bool isFullScreen, const WeakPtr<Player>& player, const WeakPtr<Texture>& texture) FireFullscreen() argument
H A Dvideo_component.h310 void SetTexture(const WeakPtr<Texture>& texture) in SetTexture() argument
/foundation/arkui/ace_engine/frameworks/core/components/video/resource/
H A Dtexture.cpp93 auto texture = weak.Upgrade(); in CreateTexture() local
H A Dext_texture.cpp85 auto texture = weak.Upgrade(); in CreateTexture() local
/foundation/arkui/ace_engine/frameworks/core/components/xcomponent/resource/
H A Dnative_texture.cpp96 auto texture = weak.Upgrade(); in CreateTexture() local
/foundation/graphic/graphic_2d/rosen/samples/opengl/test_glFramebufferTexture3DOES/entry/src/main/cpp/
H A Dtest_glFramebufferTexture3DOES.cpp80 GLuint texture; in GLCopyTexSubImage3D() local
/foundation/graphic/graphic_2d/interfaces/kits/napi/graphic/webgl/include/webgl/
H A Dwebgl_texture.h52 void SetTexture(uint32_t texture) in SetTexture() argument
/foundation/arkui/ace_engine/frameworks/bridge/common/dom/
H A Ddom_video.cpp212 FireFullscreen( bool isFullScreen, const WeakPtr<Player>& player, const WeakPtr<Texture>& texture) FireFullscreen() argument
/foundation/graphic/graphic_2d/interfaces/kits/napi/graphic/webgl/src/
H A Dwebgl_framebuffer.cpp262 WebGLTexture* texture = context->GetObjectInstance<WebGLTexture>( in GetWebGLAttachmentInfo() local
H A Dwebgl_rendering_context_draw.cpp48 WebGLTexture* texture = GetBoundTexture(env, imgArg.target, true); in TexImage2D() local
102 WebGLTexture* texture = GetBoundTexture(env, imgArg.target, true); in TexImage2D() local
27 TexImage2D_( const TexImageArg& imgArg, WebGLTexture* texture, const void* pixels, bool changeUnpackAlignment) TexImage2D_() argument
133 WebGLTexture* texture = GetBoundTexture(env, imgArg.target, true); TexImage2D() local
157 TexSubImage2D_( const TexSubImage2DArg& imgArg, WebGLTexture* texture, const void* pixels, bool changeUnpackAlignment) TexSubImage2D_() argument
173 WebGLTexture* texture = GetBoundTexture(env, imgArg.target, true); TexSubImage2D() local
194 WebGLTexture* texture = GetBoundTexture(env, imgArg.target, true); TexSubImage2D() local
245 WebGLTexture* texture = GetBoundTexture(env, imgArg.target, true); TexSubImage2D() local
510 WebGLTexture* texture = GetBoundTexture(env, imgArg.target, true); CheckCompressedTexImage2D() local
549 WebGLTexture* texture = GetBoundTexture(env, imgArg.target, true); CompressedTexImage2D() local
589 WebGLTexture* texture = GetBoundTexture(env, imgArg.target, true); CompressedTexImage2D() local
610 WebGLTexture* texture = GetBoundTexture(env, imgArg.target, true); CheckCompressedTexSubImage2D() local
690 WebGLTexture* texture = GetBoundTexture(env, imgArg.target, true); CopyTexImage2D() local
759 CheckTexImage(napi_env env, const TexImageArg& imgArg, WebGLTexture* texture) CheckTexImage() argument
788 CheckTexSubImage2D( napi_env env, const TexSubImage2DArg& imgArg, WebGLTexture* texture) CheckTexSubImage2D() argument
948 CheckCompressedTexSubDimensions( const TexSubImage2DArg& imgArg, WebGLTexture* texture) CheckCompressedTexSubDimensions() argument
1017 WebGLTexture* texture = GetBoundTexture(env, arg.target, false); CheckCopyTexSubImage() local
[all...]
H A Dwebgl2_rendering_context_impl.cpp658 WebGLTexture* texture = GetBoundTexture(env, arg.target, false); in TexStorage2D() local
685 WebGLTexture* texture = GetBoundTexture(env, arg.target, false); in TexStorage3D() local
716 WebGLTexture* texture = GetBoundTexture(env, imgArg.target, true); in TexImage3D() local
777 WebGLTexture* texture in TexImage3D() local
816 WebGLTexture* texture = GetBoundTexture(env, arg.target, false); CheckTexSubImage3D() local
943 WebGLTexture* texture = GetBoundTexture(env, imgArg.target, true); CompressedTexImage3D() local
963 WebGLTexture* texture = GetBoundTexture(env, imgArg.target, true); CompressedTexImage3D() local
997 WebGLTexture* texture = GetBoundTexture(env, imgArg.target, true); CompressedTexSubImage3D() local
1016 WebGLTexture* texture = GetBoundTexture(env, imgArg.target, true); CompressedTexSubImage3D() local
1939 WebGLTexture* texture = GetBoundTexture(env, arg.target, false); CheckTexStorage() local
[all...]
H A Dwebgl_rendering_context_base_impl.cpp120 napi_value WebGLRenderingContextBaseImpl::ActiveTexture(napi_env env, GLenum texture) in ActiveTexture() argument
134 uint32_t texture = WebGLTexture::DEFAULT_TEXTURE; in BindTexture() local
714 uint32_t texture = webGlTexture->GetTexture(); DeleteTexture() local
878 FrameBufferTexture2D( napi_env env, GLenum target, GLenum attachment, GLenum textureTarget, napi_value texture, GLint level) FrameBufferTexture2D() argument
2062 WebGLTexture* texture = GetBoundTexture(env, target, false); GetTexParameter() local
[all...]
H A Dwebgl_rendering_context_base.cpp158 GLenum texture = 0; in ActiveTexture() local
2218 uint32_t texture = webGLTexture->GetTexture(); in IsTexture() local
/foundation/arkui/ace_engine/frameworks/core/components/xcomponent/
H A Dxcomponent_component.h208 void SetTexture(RefPtr<NativeTexture> texture) in SetTexture() argument
/foundation/multimedia/media_foundation/engine/plugin/plugins/sink/sdl/video_sink/
H A Dsdl_video_sink_plugin.cpp230 SDL_Texture* texture = in CreateSdlDispTexture() local
/foundation/graphic/graphic_2d/rosen/modules/render_service_client/core/pipeline/
H A Drs_render_thread_visitor.cpp985 auto texture = node.GetSurfaceTexture(); in ProcessTextureSurfaceRenderNode() local
/foundation/graphic/graphic_2d/rosen/modules/render_service_client/core/ui/
H A Drs_surface_node.cpp770 auto texture = surface_->GetSurfaceExt(config); in CreateSurfaceExt() local
816 auto texture = surface_->GetSurfaceExt(config); in SetSurfaceTextureAttachCallBack() local
837 auto texture = surface_->GetSurfaceExt(config); SetSurfaceTextureUpdateCallBack() local
859 auto texture = surface_->GetSurfaceExt(config); SetSurfaceTextureInitTypeCallBack() local
[all...]
/foundation/graphic/graphic_3d/lume/Lume_3D/src/gltf/
H A Dgltf2_data_structures.h495 TextureInfo texture; global() member
544 TextureInfo texture; global() member
557 TextureInfo texture; global() member
571 TextureInfo texture; global() member
[all...]
H A Dgltf2_importer.cpp1179 ResolveSampler( GLTF2::Texture const& texture, GLTF2::Data const& data, GLTFImportResult const& importResult) ResolveSampler() argument
1296 const GLTF2::Texture& texture = *(data.textures[i]); ResolveReferencedImages() local
[all...]
/foundation/graphic/graphic_2d/rosen/modules/render_service_base/src/pipeline/
H A Drs_surface_render_node.cpp523 auto texture = GetSurfaceTexture(); in SetIsNotifyUIBufferAvailable() local
/foundation/graphic/graphic_2d/rosen/modules/render_service_base/include/pipeline/
H A Drs_surface_render_node.h1053 void SetSurfaceTexture(const std::shared_ptr<RSSurfaceTexture> &texture) { surfaceTexture_ = texture; } in SetSurfaceTexture() argument

Completed in 32 milliseconds