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Searched defs:texel_offset (Results 1 - 6 of 6) sorted by relevance

/third_party/vk-gl-cts/external/openglcts/modules/glesext/geometry_shader/
H A DesextcGeometryShaderInput.cpp1021 const unsigned int texel_offset = referencePixelCoordinates[1] * m_texture_width * m_texture_pixel_size + in iterate() local
1041 const unsigned int texel_offset = referencePixelCoordinates[1] * m_texture_width * m_texture_pixel_size + in iterate() local
1061 const unsigned int texel_offset = referencePixelCoordinates[1] * m_texture_width * m_texture_pixel_size + iterate() local
1286 const unsigned int texel_offset = 32 * m_texture_width * m_texture_pixel_size + x * m_texture_pixel_size; iterate() local
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H A DesextcGeometryShaderLimits.cpp1902 const unsigned int texel_offset = first_texel_offset + x * m_texture_pixel_size; in verifyResult() local
2220 const unsigned int texel_offset = line_offset + x * m_texture_pixel_size; in verifyResult() local
2530 const unsigned int texel_offset = first_texel_offset + x * m_texture_pixel_size; in verifyResult() local
3294 const unsigned int texel_offset in verifyResult() local
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/third_party/vk-gl-cts/external/openglcts/modules/glesext/
H A DesextcTestCaseBase.cpp713 const unsigned int texel_offset = y * line_size + x * pixel_size; in comparePixel() local
/third_party/vk-gl-cts/external/openglcts/modules/common/
H A DglcViewportArrayTests.cpp2844 const GLuint texel_offset = line_offset + texel; in checkRegionR32I() local
/third_party/mesa3d/src/broadcom/vulkan/
H A Dv3dv_meta_copy.c1792 nir_ssa_def *texel_offset = in get_texel_buffer_copy_fs() local
/third_party/vk-gl-cts/external/openglcts/modules/gl/
H A Dgl4cShaderImageLoadStoreTests.cpp7700 const GLuint texel_offset = x * n_components + line_offset; in CreateRGBA8SourceTexture() local
8259 const GLuint texel_offset = x * n_components + line_offset; in CheckIfTextureWasModified() local
8376 const GLuint texel_offset = x * n_components + line_offset; in Create2DRGBA8CompleteTexture() local
8457 const GLuint texel_offset = x * n_components + line_offset; in Create2DRGBA8IncompleteTexture() local

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