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Searched defs:texName (Results 1 - 4 of 4) sorted by relevance

/third_party/mesa3d/src/mesa/main/
H A Dtexobj.c1733 bind_texture(struct gl_context *ctx, GLenum target, GLuint texName, in bind_texture() argument
1645 _mesa_lookup_or_create_texture(struct gl_context *ctx, GLenum target, GLuint texName, bool no_error, bool is_ext_dsa, const char *caller) _mesa_lookup_or_create_texture() argument
1746 _mesa_BindTexture_no_error(GLenum target, GLuint texName) _mesa_BindTexture_no_error() argument
1755 _mesa_BindTexture(GLenum target, GLuint texName) _mesa_BindTexture() argument
1982 _mesa_PrioritizeTextures( GLsizei n, const GLuint *texName, const GLclampf *priorities ) _mesa_PrioritizeTextures() argument
2027 _mesa_AreTexturesResident(GLsizei n, const GLuint *texName, GLboolean *residences) _mesa_AreTexturesResident() argument
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/third_party/vk-gl-cts/modules/glshared/
H A DglsFboUtil.cpp668 void Framebuffer::setTexture (glw::GLuint texName, const Texture& texCfg) in setTexture() argument
974 const GLuint texName = glCreate(texCfg, m_gl); in glCreateTexture() local
H A DglsLongStressCase.cpp1303 const string texName = textureNamePrefix + toString(texNdx); in iterate() variable
/third_party/vk-gl-cts/external/openglcts/modules/gles31/
H A Des31cLayoutBindingTests.cpp945 glw::GLint texName = 0; in bind() local

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