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Searched defs:texId (Results 1 - 2 of 2) sorted by relevance

/foundation/multimedia/image_effect/frameworks/native/render_environment/core/
H A Drender_opengl_renderer.cpp28 void RenderOpenglRenderer::Draw(GLuint texId, RenderMesh *mesh, RenderGeneralProgram *shader, in Draw() argument
47 void RenderOpenglRenderer::Draw(GLuint texId, GLuint fbo, RenderMesh *mesh, RenderGeneralProgram *shader, in Draw() argument
116 void RenderOpenglRenderer::DrawOnScreenWithTransform(GLuint texId, RenderMesh *mesh, RenderGeneralProgram *shader, in DrawOnScreenWithTransform() argument
130 void RenderOpenglRenderer::DrawOnScreen(GLuint texId, RenderMesh *mesh, RenderGeneralProgram *shader, in DrawOnScreen() argument
/foundation/multimedia/image_effect/frameworks/native/render_environment/
H A Drender_environment.cpp366 void RenderEnvironment::DrawFrame(GLuint texId, GraphicTransformType type) in DrawFrame() argument

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