H A D | TextureFunctionHLSL.cpp | 69 OutputIntTexCoordWraps(TInfoSinkBase &out, const TextureFunctionHLSL::TextureFunction &textureFunction, ImmutableString *texCoordX, ImmutableString *texCoordY, ImmutableString *texCoordZ) OutputIntTexCoordWraps() argument 571 ProjectTextureCoordinates(const TextureFunctionHLSL::TextureFunction &textureFunction, ImmutableString *texCoordX, ImmutableString *texCoordY, ImmutableString *texCoordZ) ProjectTextureCoordinates() argument 602 OutputIntegerTextureSampleFunctionComputations( TInfoSinkBase &out, const TextureFunctionHLSL::TextureFunction &textureFunction, const ShShaderOutput outputType, const ImmutableString &textureReference, ImmutableString *texCoordX, ImmutableString *texCoordY, ImmutableString *texCoordZ, bool getDimensionsIgnoresBaseLevel) OutputIntegerTextureSampleFunctionComputations() argument 931 OutputTextureGatherFunctionBody(TInfoSinkBase &out, const TextureFunctionHLSL::TextureFunction &textureFunction, ShShaderOutput outputType, const ImmutableString &textureReference, const ImmutableString &samplerReference, const ImmutableString &texCoordX, const ImmutableString &texCoordY, const ImmutableString &texCoordZ) OutputTextureGatherFunctionBody() argument 947 samplerCoordBuilder << samplerCoordTypeString << "(" << texCoordX << ", " << texCoordY; OutputTextureGatherFunctionBody() local 997 OutputTextureSampleFunctionReturnStatement( TInfoSinkBase &out, const TextureFunctionHLSL::TextureFunction &textureFunction, const ShShaderOutput outputType, const ImmutableString &textureReference, const ImmutableString &samplerReference, const ImmutableString &texCoordX, const ImmutableString &texCoordY, const ImmutableString &texCoordZ) OutputTextureSampleFunctionReturnStatement() argument 1071 << texCoordY; OutputTextureSampleFunctionReturnStatement() local [all...] |