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Searched defs:test_passed (Results 1 - 16 of 16) sorted by relevance

/third_party/cJSON/tests/unity/auto/
H A Dparse_output.rb58 def test_passed(array) method in ParseOutput
/third_party/libabigail/tests/
H A Dtest-utils.cc63 emit_test_status_and_update_counters(bool test_passed, in emit_test_status_and_update_counters() argument
/third_party/vk-gl-cts/external/openglcts/modules/glesext/texture_buffer/
H A DesextcTextureBufferErrors.cpp143 glw::GLboolean test_passed = true; in verifyError() local
172 glw::GLboolean test_passed = true; in iterate() local
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H A DesextcTextureBufferBufferParameters.cpp113 glw::GLboolean test_passed = true; in queryBufferParameteriv() local
145 glw::GLboolean test_passed = true; in queryBufferParameteri64v() local
177 glw::GLboolean test_passed = true; in queryBufferPointerv() local
210 glw::GLboolean test_passed in iterate() local
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H A DesextcTextureBufferParameters.cpp154 glw::GLboolean test_passed = true; in iterate() local
246 glw::GLboolean test_passed = true; queryTextureBindingBuffer() local
278 glw::GLboolean test_passed = true; queryTextureBufferBinding() local
310 glw::GLboolean test_passed = true; queryTextureBufferDataStoreBinding() local
344 glw::GLboolean test_passed = true; queryTextureBufferOffset() local
377 glw::GLboolean test_passed = true; queryTextureBufferSize() local
409 glw::GLboolean test_passed = true; queryTextureInternalFormat() local
440 glw::GLboolean test_passed = true; queryTextureInvalidLevel() local
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H A DesextcTextureBufferPrecision.cpp213 glw::GLboolean test_passed = true; in verifyShaderCompilationStatus() local
293 glw::GLboolean test_passed = true; in iterate() local
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/third_party/vk-gl-cts/external/openglcts/modules/glesext/texture_border_clamp/
H A DesextcTextureBorderClampParameterTextureBorderColor.cpp131 glw::GLboolean test_passed = true; in iterate() local
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/third_party/unity/auto/
H A Dparse_output.rb172 def test_passed(array) method in ParseOutput
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/third_party/vk-gl-cts/external/openglcts/modules/glesext/fragment_shading_rate/
H A DesextcFragmentShadingRateBasic.cpp205 glw::GLboolean test_passed = true; in verifyError() local
H A DesextcFragmentShadingRateErrors.cpp79 glw::GLboolean test_passed = true; in verifyError() local
/third_party/vk-gl-cts/external/openglcts/modules/glesext/tessellation_shader/
H A DesextcTessellationShaderMaxPatchVertices.cpp789 bool test_passed = true; in iterate() local
H A DesextcTessellationShaderTessellation.cpp2378 bool test_passed = true; in iterate() local
2861 bool test_passed = true; in compareValues() local
/third_party/vk-gl-cts/external/openglcts/modules/glesext/texture_cube_map_array/
H A DesextcTextureCubeMapArraySubImage3D.cpp141 glw::GLboolean test_passed = true; in iterate() local
465 testTexSubImage3D(glw::GLuint width, glw::GLuint height, glw::GLuint depth, const SubImage3DCopyParams& copy_params, glw::GLboolean& test_passed) testTexSubImage3D() argument
527 testCopyTexSubImage3D(glw::GLuint width, glw::GLuint height, glw::GLuint depth, const SubImage3DCopyParams& copy_params, glw::GLboolean& test_passed) testCopyTexSubImage3D() argument
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H A DesextcTextureCubeMapArrayImageTextureSize.cpp153 glw::GLboolean test_passed = true; in iterate() local
486 glw::GLboolean test_passed = true; in checkResults() local
1174 glw::GLboolean test_passed = true; in checkResults() local
1649 glw::GLboolean test_passed = TextureCubeMapArrayTextureSizeRTBase::checkResults(width, height, depth, storType); checkResults() local
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H A DesextcTextureCubeMapArrayImageOperations.cpp553 bool test_passed = true; in iterate() local
/third_party/skia/third_party/externals/harfbuzz/test/shape/
H A Dhb_test_tools.py271 def test_passed (lines): member in DiffHelpers

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