/third_party/vk-gl-cts/external/openglcts/modules/glesext/tessellation_shader/ |
H A D | esextcTessellationShaderProperties.hpp | 101 const char* te_body; member
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H A D | esextcTessellationShaderProgramInterfaces.cpp | 241 const char* te_body = "\n" in initTest() local
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H A D | esextcTessellationShaderXFB.cpp | 432 const char* te_body = "${VERSION}\n" in initTest() local
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H A D | esextcTessellationShaderTessellation.cpp | 557 std::string te_body = getTECode(primitive_mode); in initRun() local 952 static const char* te_body = "${VERSION}\n" in getTECode() local 1166 std::string te_body = getTECode(primitive_mode); in initRun() local 1908 std::string te_body = getTECode(vertex_spacing, primitive_mode); in initTestDescriptor() local
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H A D | esextcTessellationShaderUtils.cpp | 442 const char* te_body = "${VERSION}\n" in getGenericTECode() local
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H A D | esextcTessellationShaderTCTE.cpp | 1352 const char* te_body = "${VERSION}\n" in initTest() local 3389 const char* te_body = "${VERSION}\n" in initTestDescriptor() local 3422 te_body_stringstream << te_body; in initTestDescriptor() local 3978 const char* te_body = "${VERSION}\n" in initTestDescriptor() local
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/third_party/vk-gl-cts/external/openglcts/modules/glesext/draw_elements_base_vertex/ |
H A D | esextcDrawElementsBaseVertexTests.cpp | 1261 std::string te_body = specializeShader(1, &functional_te_code); in setUpFunctionalTestObjects() local
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/third_party/vk-gl-cts/external/openglcts/modules/gl/ |
H A D | gl4cPipelineStatisticsQueryTests.cpp | 1709 buildProgram(const char* cs_body, const char* fs_body, const char* gs_body, const char* tc_body, const char* te_body, const char* vs_body) buildProgram() argument [all...] |
H A D | gl4cShaderSubroutineTests.hpp | 1356 std::string te_body; member
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H A D | gl3cCommonBugsTests.cpp | 2572 std::string te_body; in runPipelineObjectValidationTestMode() local 2761 std::string te_body; in runSeparateShaderTestMode() local
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H A D | gl3cCullDistanceTests.cpp | 793 std::string te_body = te_body_template; in iterate() local 68 buildProgram(const glw::Functions& gl, tcu::TestContext& testCtx, const glw::GLchar* cs_body, const glw::GLchar* fs_body, const glw::GLchar* gs_body, const glw::GLchar* tc_body, const glw::GLchar* te_body, const glw::GLchar* vs_body, const glw::GLuint& n_tf_varyings, const glw::GLchar** tf_varyings, glw::GLuint* out_program) buildProgram() argument
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H A D | gl4cTextureViewTests.cpp | 5196 const char* te_body = "#version 400\n" in initIterationSpecificProgramObject() local
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H A D | gl4cShaderSubroutineTests.cpp | 7039 std::string te_body = getTessellationEvaluationShaderBody(n_id); in initTest() local 8216 const std::string te_body = getShaderBody(Utils::SHADER_STAGE_TESSELLATION_EVALUATION, n_id); in initTest() local 9247 std::string te_body in initTest() local 831 buildProgram(const glw::Functions& gl, const std::string& vs_body, const std::string& tc_body, const std::string& te_body, const std::string& gs_body, const std::string& fs_body, const glw::GLchar** xfb_varyings, const unsigned int& n_xfb_varyings, glw::GLuint* out_vs_id, glw::GLuint* out_tc_id, glw::GLuint* out_te_id, glw::GLuint* out_gs_id, glw::GLuint* out_fs_id, glw::GLuint* out_po_id) buildProgram() argument 10396 const std::string te_body = getTessellationEvaluationShaderBody(referencing_stage); executeTestCase() local 11360 std::string te_body = executeIteration() local 11743 std::string te_body = executeIteration() local 12418 std::string te_body = executeIteration() local [all...] |
H A D | gl4cGPUShaderFP64Tests.cpp | 6230 const char* te_body = "#version 400\n" in initProgramObjects() local 8865 std::string te_body = getTessellationEvaluationShaderBody(variables); in buildTestProgram() local
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