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Searched defs:te_body (Results 1 - 14 of 14) sorted by relevance

/third_party/vk-gl-cts/external/openglcts/modules/glesext/tessellation_shader/
H A DesextcTessellationShaderProperties.hpp101 const char* te_body; member
H A DesextcTessellationShaderProgramInterfaces.cpp241 const char* te_body = "\n" in initTest() local
H A DesextcTessellationShaderXFB.cpp432 const char* te_body = "${VERSION}\n" in initTest() local
H A DesextcTessellationShaderTessellation.cpp557 std::string te_body = getTECode(primitive_mode); in initRun() local
952 static const char* te_body = "${VERSION}\n" in getTECode() local
1166 std::string te_body = getTECode(primitive_mode); in initRun() local
1908 std::string te_body = getTECode(vertex_spacing, primitive_mode); in initTestDescriptor() local
H A DesextcTessellationShaderUtils.cpp442 const char* te_body = "${VERSION}\n" in getGenericTECode() local
H A DesextcTessellationShaderTCTE.cpp1352 const char* te_body = "${VERSION}\n" in initTest() local
3389 const char* te_body = "${VERSION}\n" in initTestDescriptor() local
3422 te_body_stringstream << te_body; in initTestDescriptor() local
3978 const char* te_body = "${VERSION}\n" in initTestDescriptor() local
/third_party/vk-gl-cts/external/openglcts/modules/glesext/draw_elements_base_vertex/
H A DesextcDrawElementsBaseVertexTests.cpp1261 std::string te_body = specializeShader(1, &functional_te_code); in setUpFunctionalTestObjects() local
/third_party/vk-gl-cts/external/openglcts/modules/gl/
H A Dgl4cPipelineStatisticsQueryTests.cpp1709 buildProgram(const char* cs_body, const char* fs_body, const char* gs_body, const char* tc_body, const char* te_body, const char* vs_body) buildProgram() argument
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H A Dgl4cShaderSubroutineTests.hpp1356 std::string te_body; member
H A Dgl3cCommonBugsTests.cpp2572 std::string te_body; in runPipelineObjectValidationTestMode() local
2761 std::string te_body; in runSeparateShaderTestMode() local
H A Dgl3cCullDistanceTests.cpp793 std::string te_body = te_body_template; in iterate() local
68 buildProgram(const glw::Functions& gl, tcu::TestContext& testCtx, const glw::GLchar* cs_body, const glw::GLchar* fs_body, const glw::GLchar* gs_body, const glw::GLchar* tc_body, const glw::GLchar* te_body, const glw::GLchar* vs_body, const glw::GLuint& n_tf_varyings, const glw::GLchar** tf_varyings, glw::GLuint* out_program) buildProgram() argument
H A Dgl4cTextureViewTests.cpp5196 const char* te_body = "#version 400\n" in initIterationSpecificProgramObject() local
H A Dgl4cShaderSubroutineTests.cpp7039 std::string te_body = getTessellationEvaluationShaderBody(n_id); in initTest() local
8216 const std::string te_body = getShaderBody(Utils::SHADER_STAGE_TESSELLATION_EVALUATION, n_id); in initTest() local
9247 std::string te_body in initTest() local
831 buildProgram(const glw::Functions& gl, const std::string& vs_body, const std::string& tc_body, const std::string& te_body, const std::string& gs_body, const std::string& fs_body, const glw::GLchar** xfb_varyings, const unsigned int& n_xfb_varyings, glw::GLuint* out_vs_id, glw::GLuint* out_tc_id, glw::GLuint* out_te_id, glw::GLuint* out_gs_id, glw::GLuint* out_fs_id, glw::GLuint* out_po_id) buildProgram() argument
10396 const std::string te_body = getTessellationEvaluationShaderBody(referencing_stage); executeTestCase() local
11360 std::string te_body = executeIteration() local
11743 std::string te_body = executeIteration() local
12418 std::string te_body = executeIteration() local
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H A Dgl4cGPUShaderFP64Tests.cpp6230 const char* te_body = "#version 400\n" in initProgramObjects() local
8865 std::string te_body = getTessellationEvaluationShaderBody(variables); in buildTestProgram() local

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